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Old 04-12-2006, 06:11 AM   #1 (permalink)
Plasma
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Join Date: Nov 2004
Posts: 62
Default better guided missiles....

guys..did u notice those guided missiles which were still flying would just disappear when its target died?
I`v found a way to make them detonate with a FX or even OCL (pieces of debris?) in this case...

if just for FX:
add "DetonateCallsKill = Yes" in MissileAIUpdate & it will play the fx within DeathTypes = ALL -LASERED -DETONATED
(by default,coz i`m not sure whats the deathtype for just disappear in air,if anyone knows....please let me know...)

if for FX&OCL:
to OCL is same as above,add OCL=.. within DeathTypes = ALL -LASERED -DETONATED...but in order to prevent the missile OCL even when it do hits the target, must add "MissileCallsOnDie = Yes" in its weapon codes
(& by doing this will not cancle any other OCLs which should be created when the missile hits its target)



& I think there is a better way for gattlings vs. countermeasure...
say we can make gattling shoots invisable smallmissile projectiles...& make this smallmissile kindof= unattackable....so avengers will not mess with it..but it will still try follow the flares..


What u think? please let me know...
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