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Old 04-30-2006, 02:08 AM   #3 (permalink)
coldfusion
Junior Member
 
Join Date: Apr 2006
Posts: 4
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thnks a lot Guyinthewindow!

about the turret , well, yes i knew that, but in the code is specific with some elements, for example a hided turret is compossed in the w3d files by turret01, barrel, lifter, etc, but the code only say objecthide=turret01, so how it hide the barrel, lifter and other pieces?, where is a relation between the turret01 and the other elements-or there is any rule to that?? which is?

about the point 3 is about this



now ig you look it well, the animated cannon, and the arms arent centred with the main chasis, but how get all centered in the game???, how the pivots of all thes elements are aligned wel in the real game??

regards
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