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Generals/zero hour Unit/building editing NEED HELP!
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07-01-2006, 07:56 AM
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Waraddict
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Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
Transfering units from Zero Hour into Generals is a very dodgy and pointless thing to do, code-wise there have been a lot of unit behaviour additions in ZH that would simply not work in Generals.
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