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Old 07-06-2006, 03:08 AM   #2 (permalink)
wheunis
Junior Member
 
Join Date: Jul 2006
Posts: 7
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It's quite easy... as far as the theory goes.

Lets say i want the BossGeneral to have Aurora Alphas...:

Open up (after extracted with FinalBIG or whatever)
1) BossGeneral.ini
2) SupwGeneral.ini (or whatever it's called)

In the Superweapon General's file, search for the Object Supw_Aurora
Copy ALL the information the Supw_Aurora to an empty .txt file that you can create on your desktop for now.

Now close SupWGeneral.
In Bossgeneral.ini : Search for Boss_Aurora
Look as the details of the Boss_Aurora and the Supw_Aurora (in the desktop-text file).

Modify the desktop-ext-file to change the name to the same as BossGenerals unit that you are replacing.
The other values you need to change is Faction, Prerequisites, and maybe a few others that i havent messed around with too much. Maybe some of the other forum ppl could add some hints here.

Once you have changed what needs to be changed, simply copy and paste the new desktop-text-file stuff OVER the Bossgeneral.ini stuff to replace the normal Aurora with the Alpha Aurora.

As for adding new structures... Almost same thing.

Copy and paste SupplyDrop's information into empty file... Modify as above... EXCEPT: You need to create a new Object name for it. Something like ChinaSupplyDrop.

Then in your Commandset.ini... search for your ChinaDozer, and add the line to allow the dozer to build it.

Something like:

3 = Command_ConstructChinaSupplyDrop

That should be it. This is more or less how i create some "Custom" armies with the available 2 General Personas in the files.

Play around, but remember to make backups.

Ciao
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