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Old 07-06-2006, 09:16 AM   #4 (permalink)
wheunis
Junior Member
 
Join Date: Jul 2006
Posts: 7
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Sure, you can make walls buildable... I haven't done so myself, but thanks for the idea!!!

If i had to risk a quick shot at it... Just add the command to the Dozer unit in the Commandset.ini and it SHOULD be done.
Might wanna look at buildcost, buildtime, armor and health at the same time... might be a bit low if you want to make it an asset to your Team/Faction/Side.
If you want different strengh walls with different armor for each side, you'd have to copy and paste the wall for each side seperately into their respective ini files and give em appropriate names and factions for each side.

Ex: in BossGeneral.ini i would name it
Code:
Object Boss_SteelWall
with
Code:
Side = Boss
and
Code:
Prerequisites
Object = BossCommandCenter
...
...
...
Buildcost = 100
Buildtime = 10
...
Istrainable = no
I think you can guess at most values and see... Obviously you'd have to copy and paste the greatest part of the wall's settings from wherever you saw it initially.

I have seen someone add walls in their Mod, but havent thought about it myself. :scared:
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