Thread: Drones
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Old 07-23-2006, 07:37 AM   #4 (permalink)
lil-bondy
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Join Date: Jul 2006
Posts: 32
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then do FROM_SCRIPT and set it in your scripts? (Scratch that)


AutoAcquireEnemiesWhenIdle = Yes

thats already enabled, so they do in fact attack when your not doing anything, im guessing that they arnt allowed to stray far though...

(Here we go)
Code:
  Behavior = SlavedUpdate ModuleTag_06
    GuardMaxRange = 35      ;How far away from master I'm allowed when master is idle (doesn't wander)
    GuardWanderRange = 35   ;How far away I'm allowed to wander from master while guarding.
    AttackRange = 75        ;How far away from master I'm allowed when master is attacking a target.
    AttackWanderRange = 10  ;How far I'm allowed to wander from target.
    ScoutRange = 75         ;How far away from master I'm allowed when master is moving.
    ScoutWanderRange = 10   ;How far I'm allowed to wander from scout point.
    StayOnSameLayerAsMaster = Yes
  End
just up our ranges, and hopefully they will attack more
also. keep in mind that the range of the hellfiredrone's weapon is only 150... also they have a reload time of 2 seconds....
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