Well, actually the STATUS_RIDER# states together with RiderChangeContain module of the CombatBike cause a change of status, art, weapon, locomotor and the unit inside the transport.
So my tests were successful... but only with the help of pure upgrades linked to command buttons. Since I have such a status weapon like the avenger with DamageType = STATUS_RIDER# then nothing seems to be possible to upgrade the other units when they got the status of the weapon. And as long as this doesn't work, they actually aren't allowed to use the STATUS_RIDER# states with all the changes of RiderChangeContain module. That's the main problem... the next would be to destroy the upgrade since the status weapon doesn't fire any more and all other units must come back to default state.
|