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Old 09-17-2006, 07:46 PM   #2 (permalink)
Mere_Mortal
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Join Date: Feb 2006
Location: Kidderminster
Posts: 72
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At first glance, without looking into it with much attention...you might need an AltTurret on the Art and AI modules for the Hummer itself, but I can't be sure. I also have a feeling you'll need to use the OverlordContain so that the subobjects will actually be placed into their container (you might then need to create a "bunker" to allow Infantry to use it as transport). The OCL is currently being told to put them into a container that doesn't exist (well, TransportContain exists, but this will just literally take permitted objects into transport and will be hidden from view). Furthermore, you will probably also need to add a line to each turret's Art like AttachToBoneInContainer = BONE_NAME, else they will just be spawned in a stupid place, so I believe.
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