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Old 09-21-2006, 09:59 AM   #1 (permalink)
IHM
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Join Date: Oct 2003
Location: England
Posts: 272
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Default Capture Projectile

Can anyone help me with this, Im trying to make a projectile that can capture vehicles, such as a missile that captures vehicles, I found a topic from way back at Sleipnirs Stuff that had some code that "should" have worked, but I cant seem to get it to work, and a few others I've spoken too cant either, so can anyone help me get a working capture projectile (Yes, I have tried putting the hijack module on a projectile, to no avail).
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