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Capture Projectile
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09-22-2006, 01:04 AM
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Mere_Mortal
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Join Date: Feb 2006
Location: Kidderminster
Posts: 72
I think this might work (on ZH), the Neutron shell for the NukeCannon uses it...
Code:
Behavior = NeutronBlastBehavior NeutronBlast BlastRadius = 70 AffectAirborne = No End
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