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I was wondering why a tank has 2 hit an infantry (exept flak tracks) soo many tyms befor an infantry dies (i know d tank is having a hard tym, but i'm sure the tank can hit sum1 very close & dosen't move around). Can any1 ans dir 4 me?
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If it was more realistic infantry would be like 50 credits and tanks more like 10000
And in real life, tanks RARELY miss even on the move because of high tech on board computers.