Thread: Multiplayer AI
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Old 11-08-2006, 09:33 PM   #2 (permalink)
AntiSocialKindaGuy
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Oh, the other quickie is I want a script to be activated every time a team ( or player ) is attacked. The only thing that seems close is the "Team has been attacked by a player", but that seems to set an internal flag that I cannot remove that means the trigger is always met after being attacked once.
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