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Tech Factory
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01-28-2007, 12:42 AM
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CommieDog
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Join Date: Oct 2004
Location: Alaska (Hell Frozen Over)
Posts: 375
If you have room to add six new upgrades, you could give one to each side (via GrantUpgradeCreate on a starting object) and have that upgrade trigger a specific CommandSetUpgrade module on your new tech building.
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