Modding the Demo
Does anybody have any ideas for modifying the demo version of Tiberium Wars? It doesn't look like there's much potential, but anything would be welcome just to make it somewhat more interesting.
For instance, PlayerTemplate.INI exists, so we can start with a GDI ConYard and a NOD MCV, allowing for both techs. GameData.INI is also there, so things like the amount of resources given by Tiberium can be altered.
It's also possible to replace the original maps, maybe even include new ones.
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