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Old 03-04-2007, 11:44 AM   #5 (permalink)
Waraddict
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Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
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I've got a feeling those ini files are redundant, I mean check the AIData.ini for instance, it blatantly refers to BFME 2 objects.

You have to consider that the object inis aren't present either, so obviously whether these inis are redundant or not, they're hiding a considerable amount of code elsewhere (probably hard coded in the exe).
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