ok, so this is the deal:
If you add a new overlay and give it Tiberium=yes, it will be harvested.
But you will only get 50 credits for a full load, and it wont spread.
This is due to the fact that those things is controlled by the tiberium section
in rulesmd.ini and there are 4 defined types, 2 are used (ore and gems.)
The overlay names for each is probably hardcoded, so i believe that by using the old names from TS, you MAY be able to use the obsolete parameters and tweak them to get for example, sea tiberium.
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