Thread: Patch 1.05
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Old 05-23-2007, 02:25 PM   #1 (permalink)
TheUnstopableA
Junior Member
 
Join Date: Mar 2007
Location: Michigan, USA
Posts: 21
Default Patch 1.05

So, who else is pissed about some of these "updates"? In case you're not up to speed on EA's upcoming Two-Steps-Forward--Three-Steps-Back, go read their complete update list:

http://www.commandandconquer.com/com...s/default.aspx

Some of it sounds good, sure [Stronger Flame Weapons, Way Stronger Mothership Beam Thing, Much Stronger Tech Defense Tower Weapon, Tougher Air-Transports, and several others]. But the majority of this Balance Patch seems like it's going to remove a lot of the actual Fun-Factor because of
whinny-kids' complaints.

I'm not going to go really specific on this just yet, but one thing I will say is that their tweak to CANNON vs Infantry Damage is complete garbage. Yeah, yeah, 'all the other C&C games had balanced infantry vs tank stats', but having to fear for an infantry squad when they encounter a tank all by themselves gives a cool sense of realism to the game. Tiberian Sun: several Light Infantry units could hold their own against a Tick Tank. Nooo, no, no. The current tank vs infantry settings are one of my favorite things about Tiberium Wars, having to be careful, having to look out, and actually being forced to value infantry makes the game feel so much more real. EA doesn't... They need to think a little more about Fun than Balance.

[Also, Almost, if not every, Upgrade Cost Has Been Substantially Increased. Not Cool.]
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