Hi there.
I've just gotten back into the modding scene quite recently and i've been looking into c&c3. I did a fair bit of modding with Generals so its all quite familiar (apart from the need for an SDK ofc) but I was wondering if there is a full document of useable tags for c&c3 modding much like Apolyton's Civilization4 Python API page;
http://civilization4. net/files/modding/PythonAPI_original/
Basically i t just lists every function available through their modding interface (on the python side of things) with varying levels of descriptions.
Essentially what I am looking for is a complete list of tags that we can use in c&c3 with breif descriptions for all. I realise its not quite the same as a list of functions and that the tags are fairly self explanatory in most cases. However having a document with the Hierarchy and what each tag does and thus what it can be used with would be insanely useful.
I don't remember ever seeing such a thing for Generals but I figured with all the new fangled SDK setup of c&c3 someone might have written one for the game now. If there isn't I might think about compiling such a thing as I progress but with a full time job and girlfriend its not likely to get very far.
Regards
Scythe3000