Creating projectiles
I am creating my own personal mod that may be released sooner or later but I am running into problems.
In trying to make Rangers/Red Guard/Rebels and eventually Quads/gattling tanks shoot inaccurately (or at least appear to) I need to make a projectile, because default they use PROJECTILE = NONE, and thus the "ScatterRadius" function doesn't work.
For test purposes I'm using the "Vietnam Glory Obscured" projectile for m60 gunners until I create my own, because they seem to have got it right, So I'm borrowing their w3d files and such until then.
I am pretty familiar with the .ini files as I've already done alot, but this still stumps me. I have no idea on how to code a new projectile into all the .ini files or whatever.
Any ideas?
|