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Old 02-26-2008, 10:09 PM   #1 (permalink)
destructhor
Junior Member
 
Join Date: Feb 2008
Posts: 4
Default Creating projectiles

I am creating my own personal mod that may be released sooner or later but I am running into problems.

In trying to make Rangers/Red Guard/Rebels and eventually Quads/gattling tanks shoot inaccurately (or at least appear to) I need to make a projectile, because default they use PROJECTILE = NONE, and thus the "ScatterRadius" function doesn't work.

For test purposes I'm using the "Vietnam Glory Obscured" projectile for m60 gunners until I create my own, because they seem to have got it right, So I'm borrowing their w3d files and such until then.

I am pretty familiar with the .ini files as I've already done alot, but this still stumps me. I have no idea on how to code a new projectile into all the .ini files or whatever.


Any ideas?
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