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Old 02-28-2008, 12:16 AM   #4 (permalink)
beng
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Join Date: Jan 2008
Posts: 703
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I don't have that mod so i don't know what they did, but tracers are usually defined in the FX list that is called by the Weapon's FireFX line in weapon.ini. Look at your FireFX in weapon.ini, then look up the FX list in FXList.ini to change the tracers.

If you are using projectiles, why not just do away with tracer effects altogether? The point of tracer effects it to make it look like non-projectile weapons fire projectiles. If you use projectiles, it looks better to show the projectiles.

You can use the tank shell model or the flashbang grenade model for the projectile, just scale them down by using Scale = 0.7 or some other scale factor to make them look smaller. You can also try using the model from the Spectre howitzer shell as it looks like a tracer, you have to scale that one down a lot as it is quite big.

Also note that scatter radius is fine for anti-ground weapons but won't work for anti-air weapons.
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