Quote:
Originally Posted by beng
That is caused by the WeaponLaunchBone for the projectile weapon slot in the W3DModeldraw module either not being defined, or using a bone that does not exist in the model, or the bone is spelt wrong. Just see any unit that launches projectiles, like stinger soldiers, to see how it's done.
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You are right, because I looked at AmericaInfantry.ini and changed the "WeaponLaunchBone = SECONDARY Muzzle" to PRIMARY Muzzle just to see if it would work and the projectiles launched from the gun correctly. I changed it back to what it was because flashbangs use that SECONDARY Muzzle variable.
Hopefully i'll figure it out
