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Old 04-17-2008, 11:32 PM   #6 (permalink)
beng
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Join Date: Jan 2008
Posts: 274
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Another way you could sort of approximate the effect of building only near other buildings is have the conyard be a vehicle factory that makes vehicles shaped like fake buildings that can be moved into place and then transformed into real buildings. These vehicles could have zero shround clearing range so the player has to stay within the visible part of the map near his other buildings, else he loses sight of the vehicle. Still, the smart player can hotkey it so he can still control it. And it still is quite different from the early RTS games, and also there is the problem of getting computer skirmish players to know how to deploy buildings.


As for SPECIAL_POWER_CONSTRUCT, as you say it lets you build anywhere, and also it seems hard coded to only use the sneak attack tunnel model for placement, no matter what model you specify in the special power module. And also it has no cost or tech tree capability.

Last edited by beng; 04-17-2008 at 11:37 PM.
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