Is there a shorter way to make the ZH trees able to be damaged? It's a lot of work to have to go through all the trees and redo all their draw modules from TreeDraw (works which with KindOf OPTIMIZED_TREE) to ModelDraw.
I don't mind if they don't have the burnt look when they are burnt, and i don't need them to catch fire or spread fire, i just want them to be able to be killed by explosions / fire etc. Right now even a nuclear blast cannot harm them.
I tried giving them health, armor, a slow death behavior, all had no effect.
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