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  1. Detachablerider
  2. Minas Tirith Keep
  3. Newbe questions!
  4. BFME Extended Edition Updated
  5. VP6 and Alphas
  6. Lone Wolf Mod
  7. Link for Deezire mod
  8. Some questions on Map.ini and triggers
  9. Heroes's special powers
  10. Create a Hero Spawn at start of a campaign?
  11. Interface for BFME II and ROTW
  12. DEEZIRE READ THIS! ONLY U CAN DO THIS!!!
  13. Spartan Mod Recruitment Thread
  14. Help!!!!!!!!!!!
  15. Ents
  16. bfme2rowk: add new faction -civilianbildings.ini -> error
  17. Tower archer garrisons.
  18. Is the Extended Edition ever gonna be updated?
  19. bfme2:Use Create-a-Hero graphics to add an ordinary hero?
  20. The Battles of Gondor, a mod for bfme2
  21. Problem with Commandbutton and Others
  22. BFME2 INI Edits
  23. Mod SDK
  24. Extended Edition quips
  25. .dat opener
  26. a question for seezire more then anyone
  27. bfme2.5 mod
  28. Create A Hero Weapons
  29. The 3rd Age
  30. EE3
  31. Battle for middle earth 2 skirmish maps science/powers HELP
  32. BFME2 Wall building
  33. BFME2 - Reintroducing Guard and Guardunit commands?
  34. Desire the Right
  35. Can any1 give me a brief idea of how creatahero works.
  36. New Horde Size/Skyboxes/Bodies--Please Help!
  37. Buildcost for Balrog in BFME2?
  38. val modding studios
  39. BFME2 help, rebuildable wall hubs?
  40. BFME2 help, rebuildable wall hubs?
  41. BFME2 help, rebuildable wall hubs?
  42. BFME2 help, rebuildable wall hubs?
  43. BFME2, Rebuildable wall hubs?
  44. BFME2: Rebuildable wall hubs, towers
  45. BFME 1 - Rangers
  46. Alt Mouse in BFME2
  47. BFME2 Build Gandalf the White from the begining
  48. Tooltips?
  49. FIXED: unbuildable heroes, please update tutorial!
  50. Bfme2 demo is out.
  51. World Builder Questions
  52. build costs for Sauron in Deezire
  53. Sauron in the Extended Edition
  54. BFME Modding Programs Released!!
  55. The Great Trench War Announcement! :]
  56. Awesome functionality for BFME2!
  57. Music
  58. Towers in Deezire's Mod
  59. Improving Performance
  60. w3d2 in BFME2
  61. Question for HOSTILE
  62. ElvenWarriors for Gondor WITH firearrow upgrade
  63. Waist-Deep - 3d Artist Wanted
  64. The order of things... A Guide to Modding?
  65. Making the game more than 8 players
  66. AI Help
  67. modding gandalf and sauroman
  68. Need Help with ultimate mod
  69. Plans to Complete/Continue Editing Encyclopedia?
  70. Will there be a new X-tended Edition?
  71. How can I inegrate my mod into the game?
  72. Campaign editing
  73. BfMEII Worldbuilder article up
  74. Some help please.
  75. 1001 Reasons Why BFME is total crap!
  76. Invisible models fix
  77. Change Hero Rank ?
  78. Entmoot For Gondor HELP
  79. Got a castle wall problem
  80. The Battle for Middle-earth Extended Edition HELP
  81. Hero Creation....for A noob (please reply)
  82. Halogen needs a BfME Coder
  83. BFME modding center launched
  84. Isengard Uruk-hai Berserker
  85. My new mod
  86. new skins??
  87. Editing Gamedata.ini
  88. Credits
  89. Disabling Housecolours....
  90. Upgrade Pains
  91. Enabling the LOTR map editor
  92. screenshots of the MME mod
  93. Crucible of War - Recruitment Drive!
  94. Tanks?
  95. Housecolor?
  96. Auto Acquire Enemies When Idle
  97. Who on Earth is Sologub4
  98. Giving Experience to Buildings
  99. One simple skin request!
  100. Structure Model Exporting + Coding
  101. Editing Emotions
  102. Obtaining Film Audio Clips
  103. HELP NEWBIE
  104. Help me please (For French or Spanish)
  105. Heroes Respawn Level
  106. Nertea's Skinpack?
  107. Odd Errormessage on starting a mod
  108. editing your mod
  109. Complaint about Extended Edition
  110. Commandset upgrade?
  111. Suggestion for Extended Edition mod
  112. Archer Range and Power points??
  113. Exception Violation Inquiry
  114. Mods not affecting units??
  115. Gondor Trebuchet Horde
  116. Here's something interesting
  117. Unable to build keeps after wall destroyed?
  118. DeeZire's BFME extended edition still wont work
  119. I forget the solution...
  120. SOLVED: Worldbuilder Issue
  121. Useing the Mod launcher?
  122. Living World model
  123. AIRFIELD kindof
  124. Elven Wood.
  125. deezire come here. how do you change a heros startin level?
  126. Some weather and terrain questions
  127. Where are the garrisoned tower objects in worldbuilder?
  128. Maps inside bigfiles.. mod question
  129. Camera Settings
  130. HELP WITH BFME EXTENDED EDITION
  131. stinking morgul rats..
  132. SKinning problem
  133. Very Odd CSF Problem
  134. Revive Hero buttons
  135. -mod Yourmod
  136. vp6 codec
  137. Is this code still usable?
  138. AssetCacheBuilder?
  139. Extended Edition Mod
  140. Getting Around the Max Map Size of 600x600
  141. Logistics of "-mod"
  142. HELP!!!
  143. can't seem to get 1.02 patch
  144. Special Exporting (Fire Arrows, Forged Blades)
  145. 1.02 is causing 1 big issue
  146. Unit Command Point Req
  147. Turrets: are they back with 1.02
  148. Build cost/time
  149. More problems with Spells
  150. Faction circle under units?
  151. Modding Problem
  152. Emitter question...
  153. Simple UV mapping question in Renx
  154. Peasant armor question
  155. Scripts.lua ?
  156. Help plz
  157. Enums
  158. Garrisoning
  159. Battlestar Galactica mod for BFME
  160. Burning Sky Mod needs Modelers
  161. contain module question
  162. Has Anybody Noticed...
  163. What will happen if ....
  164. Upgrades
  165. Question when binding a model
  166. Structure restrictions and AI coding
  167. Which ini?
  168. Problem adding a unit
  169. Are these items present in BFME?
  170. Basic Modding
  171. Bases, Units and Heroes...
  172. Two Questions
  173. Problem with new made combohordes
  174. How can I unpack the bases in multiple ways?
  175. gamedata.ini
  176. exporting an animation?
  177. Blitzkrieg 3 Looking for Coders!
  178. Can somebody help me?
  179. Try my new Spider Lair! :)
  180. Animations
  181. killing your own unit with button LOOK AGAIN!
  182. Some questions about adding a new faction.
  183. About starting units.
  184. How to add a new faction?
  185. Question on modeling structures...
  186. IMPORTANT - Mod Support From EA
  187. Adding a new(combo) horde
  188. Stealthgenerator?
  189. Elf skin
  190. So what has BFME have to offer?
  191. new structure not subtracting the cost (SOLVED)
  192. are you the best ini scripter??... come in!
  193. Bfme Worldbuilder : The grove tool
  194. Modding tool idea...
  195. Starting Base Units
  196. Part III of Adding a New Faction is Complete
  197. EA could learn from Blizzard
  198. Modding issues to pass onto Aaron
  199. Moving+Attacking Animation
  200. How exactly...
  201. Questions that need Answering
  202. Palantir skin
  203. w3d Viewer
  204. HordeTransportContain/TransportContain with InitialPayload??
  205. NEED HELP
  206. Well goblins that can scale walls
  207. Mounting a Horde
  208. some csf string stuff
  209. UNITS in game
  210. FinalBIG 0.35
  211. BFME Condition States
  212. Structure Animations
  213. GenCameoMapper 2.5
  214. A New Idea
  215. Is Worldbuilder better after Patch 1.01
  216. Combining Units
  217. Alexander mod
  218. Model Shadows
  219. Unusual error with -mod .big
  220. Rise of Rome is interactive!
  221. Animation Troubleshooting
  222. Possible? New Spellbook Object?
  223. mounting gimli with legolas and dwarf toss
  224. [SOLVED] Standalone 1.01 Patch
  225. FinalBIG 0.34 released!
  226. King Arthur?
  227. BFME UI
  228. Congratulations T3A!
  229. Warhammer Mod Needs Modellers!
  230. Blitzkrieg 3 needs INI editors!
  231. Warhammer Mod site is up!
  232. Switching an animation to another model
  233. cant get faction to show up
  234. Added a new tutorial
  235. Campaign unit experience multiplier
  236. Setting Timing for a summon allies
  237. Asset Builder
  238. FinalBIG 0.33
  239. FinalBIG 0.32
  240. A little GMAX help
  241. No defeat
  242. I don't know how the commandsets are organised.
  243. System Specs.
  244. Tutorials
  245. New Spellbooks
  246. A few important questions...
  247. New tutorial added
  248. How To Use STR Files?
  249. TOW Tools 2.2.5 - Utilities for BFME, Generals & ZH
  250. Adding a faction.