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  1. Transparency in textures
  2. Multiple AI Updates?
  3. Crazy Ideas you never figured out or persued
  4. Limiting Turret Rotations
  5. RenX
  6. Imperial Assault in PCGamer UK
  7. .big file mods
  8. RenX Help
  9. Realistic Firing?
  10. China Gattling Tank problem ????
  11. Converting .dds files into .tga
  12. New tutorial at killasmods, no it's not a l33t conversion...
  13. New Unit for Crisis Now mod
  14. Unit judging
  15. Question about worldbuilder!
  16. Changing the camera's pitch in-game
  17. upgrades
  18. New Music Takes Time To Play
  19. Problem with oldfaq's infantry tutorial
  20. Great New Infantry pictures from The Great Trench War!
  21. Help understanding the PDL module tags
  22. snoot upper worn red veil hope lucky icon take ChinaBlackLou
  23. Where is this building?
  24. Red Alert: ReGeneration screenshots
  25. suggestions for new player sciences
  26. ZH Engine limitations....
  27. W3D models instead of tga cameos
  28. Zelda Mini-mod pics :D
  29. Desolation Tank [WIP]
  30. Defector Range
  31. w888 to to inextricability problem(China pascal pull fourth
  32. The beginning of the end
  33. Artillery doesnt fire correctly
  34. How much time do you spend editing Generals/Zerohour
  35. Somthing new at killasmods...
  36. Deploying Units
  37. textures problem
  38. Death From Above - Taking the elevated position
  39. DrawBridges and garrisoned building abilities
  40. Has anyone concidered this?
  41. Free Models!!! need some work tho. Lancer and Blackbird
  42. small dozer problem
  43. W3D hierarchy
  44. MLRS coding question...
  45. Generals/ZH modding, and the hard code.
  46. infantry gunbutt
  47. Help with this litle question!
  48. Controlbars and the Gameplay area
  49. Need Help Creating a Fake Laser
  50. Real Mines
  51. I am making a War of the Worlds mod and are wondering if...
  52. poly counts in gmax and/or renx
  53. Where is the chinese nuke?
  54. Animations triggered when Target initiated
  55. Help needed: Cameo maker
  56. Making bigger explosions?
  57. Prism Tank Laser Weapon [WIP]
  58. "Hold fire" button
  59. renX stability
  60. How to edit the generals.dat?
  61. Model that needs critisism
  62. So many ideas, so little time
  63. Gap Generator - not working like I expected
  64. Getting rid of the red star?
  65. Importing animations
  66. 2 turrets, 1 problem
  67. Posting map file with 2 extra ai slots... :)
  68. A small glimpse at Paradise Lost
  69. General Sciences
  70. hideing....
  71. Quick Aircraft Modelling Job - Open to all - Credit gurantee
  72. XCC Mixer 1.28
  73. I'm back for a few days, and I've got some questions
  74. Prism Tank Beam Reflections for ZH Mod
  75. Missing Generals Powers......
  76. Just a quick question...
  77. getting a new generalimage to show up....
  78. Shadow problem on two of my models.....
  79. Tractor Beam....
  80. Basic model question
  81. Strange export model problem
  82. Aircraft Dip & Selection-Box Sink - Imperial Assault
  83. Exit coordinates
  84. Strange model problem
  85. Tracer with ProjectileDetonationFX?
  86. New commandbars
  87. poly question
  88. .dds texture and making a new one have transparency
  89. Dirt Spray-- How do I get rid of it?
  90. Can't find chinese nuke
  91. Drive through - (not mc donald) supply center
  92. Drive through - and delivery of units...
  93. Clearing up a very old rumor
  94. C&C: Balkans new web site and forum
  95. making .str files......
  96. Can u make an animation with a bomb
  97. EVA doesn't announce Upgrade complete
  98. Lame AI
  99. Simple Skinning Problem
  100. im stopping modding until a future date to be announced
  101. Anybody working on a YURI mod?
  102. Inf Death 9 for generals....sort of...Help Plz
  103. Israeli checkpoint model
  104. AUDIO Parameters
  105. USA EVA Replacements
  106. RenX Help
  107. Crossing And UnCrossing Walls
  108. VTOLS
  109. what is it with W3D's
  110. Help with code.
  111. RenX is not importing the skins???
  112. How do I get Radiation\Poison etc. fields to last longer?
  113. A really really noob question about importing w3d's to gmax
  114. EF Mod needs help!
  115. Weird RenX problem
  116. New stuff in ZH ?
  117. Transparent Water?
  118. changing para drop to tanks or other units or combination
  119. Direct me to chain link fence
  120. Soundtracks
  121. Converting .gmax into .w3d
  122. Out Take
  123. Announcing Command & Conquer: Crimson Dawn
  124. WorldBuilder not working
  125. Mod Idea #2
  126. Mod idea ... hehe
  127. Help whit deploying GI!
  128. Weponsets
  129. Imperial Assault needs a little help
  130. garosoning on the outside
  131. Making your own tiles
  132. Controlbar map
  133. [Solved] Very odd weapon bug
  134. My first batch of models
  135. Exporting Animations (Problem)
  136. Infantry animation problem
  137. Making Poison kill drivers...
  138. I can't figgerout watch wrong in this part
  139. I can't figgerout watch wrong in this part
  140. I can't figgerout watch wrong in this part
  141. I can't figgerout watch wrong in this part
  142. I can't figgerout watch wrong in this part
  143. I can't figgerout watch wrong in this part
  144. Is there a ParticleSys Tutorial?
  145. Wierd crash.........
  146. How to use FXListAtBonePos?
  147. CSF 2 STR Converter does any one have it ?
  148. Scrollable WND Types and Command Sets
  149. Berkut needs skin
  150. I seem to be running into problems left and right
  151. Some new TGTW Model Renders.
  152. A few Simple PS questions for skins
  153. Skins that look like butt
  154. 3 General pics for Public use.. :)
  155. Mod idea....
  156. A Little Help Please
  157. WB AI editing
  158. Adding a unskinned unit?
  159. World Builder Error Report
  160. "real" unit build idea
  161. transportable angry mob
  162. WeaponSet upgrade problems
  163. Second Wave
  164. Q. Tents, camuflage net - modeling help
  165. Strange error
  166. Rotating objects
  167. Aurora goes supersonic after attack
  168. How can you set this:
  169. The Finest Hour Demo Screens
  170. What are these folders?
  171. GTools Loader Released
  172. How Can I Get New Cameos In-Game!
  173. Have a side that cant be chosen in random! (plz read)
  174. Want to give all units more realistic looking guns...
  175. Skin change per map?
  176. Scripting and new factions
  177. Wanted: YOUR opinion (Dh4RTS)
  178. Sigma Team Recruting
  179. Laser that destroys superweapon missiles
  180. Is this a Photoshop Trick
  181. Could someone skin this?
  182. Mapping infantry models?
  183. How can you switch weapon and show the Weaponlbone a
  184. File Converter Anyone?
  185. What's the difference between Fanaticism and Nationalism?
  186. Help wanted for Tiberian Sun mod!
  187. ***FATAL*** string manager Failed to initialize <- crap
  188. Multiple dozer commandsets
  189. Keeping destroyed units on the battlefield?
  190. Can you let a missile shoot?
  191. Any way to reverse animations in Renx/3ds?
  192. The Finest Hour Demo, OUT NOW!!!!
  193. Disabling generals in skirmish play
  194. Problem With Pro 2.2
  195. Need help on coding. Very Important
  196. Rememeber the topic "Redone Humvee"?
  197. How can you make a switch for switching between models
  198. Can you time a locomotor?
  199. An irritating problem
  200. Special Horde bonus question
  201. Tiberian Moon Demo Release
  202. skining in 3dmax
  203. Laser Paladin Problem
  204. 'Uncaught Exception' Error List
  205. More new models that need critisism
  206. Help with code
  207. Help with code.
  208. Help with code.
  209. Help with code.
  210. Lock On code lines for aircraft
  211. W3D import/export 3dsmax6
  212. Shadow Mess-up - Please Help!
  213. What to do with a finished map in WB
  214. Tiberian Sun : Rising
  215. "Branches" of the Military - Garrisoning Trees?
  216. Editing Ai in Zero Hour... slight problem.
  217. Ore and Gems project.
  218. No User Maps?
  219. Russian Steroids? Oh my...
  220. How to create a new AI for new side
  221. Free for all and instant build
  222. Reactivating preorder conditions
  223. Need design tips for my tank model
  224. I can not see my building when i skin it!?
  225. How do I export animations in RenX?
  226. Adding new units to Worldbuilder
  227. Is there a commandbottom type can change unit ?
  228. Muzzle Fx not dessapearing
  229. The good ol AircraftCarrier Problem - Ideas to fix it ?
  230. 3 questions
  231. SQUAD INFANTRY
  232. killasmods moved!
  233. SuperWeaponTimers
  234. GLA Supply Stash +Fortified Structures bug
  235. My new models
  236. Hover Locomotor-- tilt with ground?
  237. SoundAmbient-- doesn't work?
  238. Generals 40k: Only War - (Pimpage)
  239. Help on Tibed
  240. Airfeild question
  241. Colors?
  242. Making things Not Buildable?
  243. GTools - An editor for c&c generals!?
  244. Rotors in helis?
  245. The Imperial Assault is Coming
  246. New shell means new bugs.
  247. Troops shooting at paratroopers - anyone know how to stop it
  248. SpecialPower type?
  249. Stealth update module
  250. The tibed for generals