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View Full Version : Generals & Zero Hour Editing


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  1. My first model from scrap - Siege Tank ripoff
  2. WTF?!?!?!!?
  3. Imperial Assault-- NEED SKINNERS & MODELERS!!!
  4. adding smoke trail to animated object ?
  5. Modelling Tutorial
  6. Goodbye for Good.
  7. Small question, about homing missiles
  8. About Deezire's Basic Skin Editing Tutorial...
  9. prisma laserbeam fx
  10. Can someone tell me which ini to edit !!!!!!!!! help!
  11. Tips for modders...(regarding sites)
  12. Keyboard mapping help please CommandMap.ini?
  13. swooping planes
  14. REQUEST 4 ,TOTALY IMPOSSIBLE TO FIND ,NEW INFANTRY
  15. Terrorformers Seeks a Coder
  16. quick question
  17. having problems with 3ds to voxel
  18. what are the best mods....
  19. cash hack data/info
  20. Particle Cannon
  21. Quick question about boning a model
  22. Those New Superweapons by sleek
  23. concept artists required
  24. 2 Nukes 1 Silo!!!
  25. Snow??? Yup
  26. I surrender
  27. Scripting questions
  28. Deezire, How do I enable Alt-Click infantry crushing!?
  29. how do i make civ. defences fire?
  30. Auto-choosing weapons problem (SOLVED)
  31. Star Wars: Imperial Assault - Mod for Generals- STAFF NEEDED
  32. Would there be a way to make a jet squad?
  33. Changing the Camara Zoom/Distance!
  34. wierd skin/render results
  35. Fallout is looking for voice actors.
  36. Markerlights?
  37. Generals Editing Tools
  38. How do I remove the GLA?
  39. Zero:Hour Troop Crawler By ChrisV80
  40. nice new plane
  41. Tomahawk Remote Control?
  42. Building construction animation??
  43. enable daisycutter
  44. A Question About Map Size ...
  45. W3DOverlordTankDraw module
  46. ModuleTag
  47. What is Your First Model???
  48. I'm back, and looking for work.
  49. New Soviet Units (screens inside)
  50. Parabomb
  51. Corrupted .max file , where is the patch adn can i fix them?
  52. ChinookAI
  53. More than one shellmap
  54. TibSun TC URL
  55. America Spy / C.I.A.
  56. my airplane shadows need fixing..
  57. headlight problem
  58. BattleMech Total Conversion Needs new SKINNERS
  59. HELP
  60. Modelling Proggies
  61. Laser Fences...
  62. ReplaceModule
  63. ENErgy MOD forums here !!!
  64. pivot problem
  65. Delete this topic...
  66. Comanche Cockpit reflectiveness
  67. How to delete/destroy an object?
  68. help! my stuff blows up after a few minutes!!
  69. new generals modding utilitie - cameo mapper
  70. how to make a building immune to clearing
  71. Scripter , coder , Come here , let'S fix LINEBUILD kindof
  72. Old Command Center
  73. A couple videos of new superweapons
  74. SpecialObjects can't move?
  75. looking for gla beta airfield cameo
  76. Flashbang prerequisite
  77. .DDS plug-in for Paint Shop Pro?
  78. My own version of Ranger skin
  79. Newb and would like some help
  80. Gen Cameo Mapper Online
  81. GLA Rebel Added Ability
  82. World Crisis Fafnir mech.
  83. extending flame tank range ?
  84. An Idea: USA & China Workers
  85. BETA list *****MOD****
  86. M1AX Abrams Tank [now with skin]
  87. Animating infantry help please
  88. animating infantry help please
  89. Particle Editing
  90. Trobule and need help!
  91. Energy mod staff needs you !!! (Movie inside )
  92. cost
  93. Force Fire Button
  94. has anyone tryed to make a
  95. New Fallout Ingame Screens
  96. Questions for all the skinners out there.
  97. beta testers for an all infantry map needed
  98. Suicide plane
  99. Please Vote for one?
  100. Landing choppers w/o ChinookAIUpdate?
  101. No armor's, too tough..... RA2 Tank Destroyer
  102. jet strafing
  103. help with modeling buildings
  104. Quad Barrelled overlord - new design
  105. Airstrikes called in by laser - working!
  106. GMAX file corruption solved !
  107. Need some SW graphics help
  108. Marauder
  109. PreAttackDelay?
  110. airborne vehicles
  111. Making thread textures properly work...
  112. transporter drop
  113. World Crisis is looking for someone who can skin!
  114. Adding superweapon powers as normal powers
  115. has anyone tryed to make a
  116. How do you import W3D ANIMATIONS!! (not static) into Gmax
  117. Module Tags
  118. Airplanes cant have drones ?
  119. particle cannon
  120. Is there a way to make a pulse laser?
  121. GLA Training Camp
  122. Eye candy. well to me anyways.lol
  123. Bridging the gap
  124. If you can.....
  125. Supply Zone Drop?
  126. Any tut on boning a vehicle?
  127. Very weird problem
  128. So how do upgrades work then?
  129. i Just played Pro:Gen 1.6
  130. Crush em'
  131. Opinions!
  132. dds plugin
  133. Shellmap dynamics
  134. Another 2 questions
  135. 3 US Cargo planes
  136. The -mod command, questions on how to perfect it
  137. Aircraft skinning
  138. Terrorist AI
  139. Extracting Existing Damage Types
  140. World View - Terrain texture render area and other questions
  141. ranks and wnd files
  142. Skinning/Model questions.
  143. dds-plugin
  144. More problems with hovertanks.....
  145. number of units
  146. new aircrafts
  147. infantry based game
  148. Models
  149. Help, 3DsMax 5
  150. tga to dds in nvdia dds converter...
  151. Burnerfx01...
  152. Where can I find the small upgrades cameos!?
  153. Adding new Cameos
  154. 2 editing questions
  155. Offical Discreet Gmax Fix
  156. replacing existing models
  157. Any way to play music on score screen?
  158. Rehash: Commandset Switch
  159. camos
  160. Realistic Modification 1.03
  161. Any Mod in the Tiberian Story Line ?
  162. GenCameoMapper .9 Beta
  163. Yuri/GLA Mobile Supply stash model.... (56k warning)
  164. modeling ez question
  165. My ChinaTankScorpian Factionunit.ini (model Chrisv80)
  166. Particle System question...possible?
  167. little request
  168. missing string problem
  169. Beta Generals
  170. Power Bar
  171. What do you think of our logo?
  172. hasnt anyone tought of this ?
  173. hover mlrs
  174. officers club features?
  175. couple of questions
  176. Machine Gun spread?
  177. Creating a new building problem, Dozer don't auto build...
  178. More than 8 ranks
  179. Strange things in map
  180. Texporter help
  181. ShellMap
  182. How to make a texture with transparancy need help !!!!!
  183. C&C Generals ShellMaps
  184. MRLS
  185. Fuel Air Bomb Aurora
  186. map.ini
  187. Building and unit problem
  188. China Scorpian Tank
  189. Ini files and .big files..-
  190. i need
  191. ABSAILING
  192. wb debug scripts...where can i get it
  193. Ammunition above five?
  194. Need help with creating weapon
  195. Dose anyone know where I can get the original flames?
  196. Patch, does it affect the INI's?
  197. Some modding help needed
  198. RenX/gmax W3D Export Settings Help Please
  199. need help with infantry editing
  200. EVANGELION
  201. Public request...
  202. Reference: ITS TIME FOR ACTION
  203. Creating a missile salvo
  204. Engage enemies automatically?
  205. editing launch degree for missiles
  206. Proposal: Universal Generals INI help format
  207. ITS TIME FOR ACTION
  208. My First models
  209. So they close the official board?
  210. Modding Raptor to have 2 type of missile!!!
  211. Help with my helicopter rotor blades. Transparent but white.
  212. New Unit: Australian Officer
  213. A very cool model of F-16 i got from the net!!!
  214. How to do this in Chilliskinner
  215. OMFG!!! Zero Hour is going to cost only $29. 95!!!
  216. What i did wrong?
  217. $50 too much for Generals: Zero Hour?
  218. Any modelers please help
  219. SA-6 Gainful: weapon delay and turret pitch problem
  220. Generlas Zero Hour 50 bucks????????
  221. Zero Hour Release Date
  222. War of the Generals (Images and info!)
  223. Can someone make a model of JSF?
  224. color editing
  225. Need Demo Files
  226. Where to get DDS file encoding codec?
  227. point of view
  228. Image Packer
  229. Saving problem...
  230. Helpl with chilliskinner
  231. WOOHOO My first skin
  232. selectable CIVILIANS (not the UN Soldier)
  233. Useful Note From The Generals Demo
  234. renx to 3dsmax?
  235. w3d- many problems
  236. model edges shine through skin
  237. Help the newbie
  238. sellmap1 ini question
  239. take a look at my models please
  240. How reapply units skin in gmax/renx?
  241. anyone?
  242. night skinn how to apply it wiyh material editor ?
  243. New Units: USA Seal and Russian Cyborg
  244. AI
  245. Is it posible?
  246. Modding, when did you start?
  247. Texporter
  248. Animation Problem
  249. First time... first try...
  250. My last question ^^