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View Full Version : Generals & Zero Hour Editing


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  1. Chiorny Oriol (Black Eagle) MBT help?
  2. Chilliskinner gone?
  3. WND Editing
  4. Adding particle systems to a model...
  5. Lifetime or Deletion?
  6. A mod launcher?
  7. Frontline War - First Screens
  8. Adding New Units
  9. animating questions
  10. 18 New C&C ShockWave Screens
  11. W3D Exporter for 3DSMax, can anyone provide a link plz
  12. Modlauncher
  13. Model request
  14. Nuke Flash
  15. Need Help
  16. Market Research
  17. A couple of questions
  18. Tunnel Dream..
  19. Need help with some weapons!!!
  20. American Gladiator
  21. Detonation from lasers
  22. SimpleQuestion-CAN HORDE&GARRISONED work together?
  23. More DamageTypes ?
  24. How do I edit the random option in the skirmish menu in ZH?
  25. Modding the maximum camera height.
  26. Removing ArmourSets and WeaponSets
  27. Modding for a Mission
  28. Project Raptor beta 2.5
  29. Assisted Targetting of Multiple Unit Types
  30. What do you think about my 1st model?
  31. Multiple Armoursets
  32. Scud Bug Question
  33. Having trouble adding a weapon
  34. Scattered machinegunfire
  35. Deezire worked for EA?
  36. Sneak Tunnel from Sneak Tunnel
  37. Leopard tank to Hover and back. Is it possible?
  38. How to edit or create .W3D? Help!!!
  39. Polycount on buildings
  40. How to make a faction just to watch in skirmish??
  41. Conditional Prerequisites
  42. Red Alert 2: Road to Moscow
  43. Help with New General
  44. Help with New General
  45. Help with New General
  46. Help with New General
  47. What's up with the Armor.ini in Zero hour?
  48. Aquatica : New Naval Mod by SGP
  49. how A10ThunderboltVulcan has FX on Ground??
  50. How do I make this power charge up before firing?
  51. diffrences
  52. Modifying General's AI
  53. Where can I find cameos? Link?
  54. Generals: Condition Red
  55. What are -they called?
  56. Taking on staff at RA2:Road to Moscow - Zero Hour Mod
  57. Generals editor
  58. Terror Cell Tutorial messed up??
  59. My ICBM is leaving smoke after it's dead!? (pic inside)
  60. Alpha Rocket Buggy Effect
  61. Making a mod-launcher
  62. I just instantly lost a skirmish game
  63. Firing at targets outside of a units range of sight
  64. Mod Idea - Generals XXsmall
  65. Download
  66. Happy new years
  67. Remember Iron Fist Wants You!
  68. Chinese Helix copters
  69. GLA Howitzer
  70. Zero Hour and ProGen Launcher with serious problems
  71. Model Building
  72. Im working On a mod called rise of the Gla :)
  73. Zero Hour Map Issue
  74. Adding a new enum?
  75. Imperial Assault > looking for ZH-Infantry-Expert
  76. W3D to 3DS
  77. Chronosphere for Zero Hour?
  78. Adding a new battle plan to the strategy center?
  79. Problem inserting new upgrades.
  80. W3D: need some details for BFME
  81. Random option editing for Zero Hour? Need help!!!
  82. Audio Loop while Moving
  83. Armor Set Conditions...
  84. The good old water is here !!!!
  85. Easter Egg in Generals
  86. Where can I get a copy of RenX?
  87. How to make the AI build units (dozer, aricraft etc.)
  88. Infantery Animations...
  89. Under Siege Recruiting
  90. A quick question.
  91. Squeezing in more infantry
  92. Can unit upgrades change cost and build time as well?
  93. Veterancy and garrison bonuses
  94. Garrison space affected by transportslot?
  95. New GLA artillery
  96. Window
  97. Moddleing Infantry
  98. Service requested
  99. Spectre gunship animation
  100. I can't get my artillery to fire over walls/buildings etc
  101. Generals & ZH
  102. Tips On Modeling.
  103. Restarting PlanetEarth.... Need staff (yet again!)
  104. New Amphibious Tutorial
  105. RenX Problems
  106. How do i get lights to work in daytime?
  107. Fishy Mod
  108. Torpedo?
  109. Questions about WeaponBonusUpgrade..
  110. Technical Game Issues
  111. Help Wanted Request - Dh4RTS 'Blood Amongst the Stars'
  112. Best way to model
  113. Models & Cameos
  114. Walking Over Buildings
  115. But I saw it making!
  116. amphibous units for Zero hour
  117. Where are the voice files?
  118. Garrisoned Slaves Inheriting Armour
  119. Under Siege Update Thread
  120. Maxscript extensions in Renx(coolfile & flyby!)
  121. WND help
  122. How FlashBang & AssaultRifle Auto Switching work??
  123. Money Problem.. kinda
  124. Animations Animations Animations..
  125. How can u make a transperant tga file
  126. Henfords mod....
  127. Giving a generals power to a faction
  128. Texture positioning not important?
  129. Integrating graphics into game
  130. Upgrade Prerequisites
  131. Advertising - CNC-AUDIO
  132. This thing about Maps
  133. Playing with fire!
  134. How to tell AI build Battle Drones in SkirmishScripts.scb??
  135. Problem Saving as .dds
  136. CNC-AUDIO
  137. Image Files
  138. are you alowed to pimp yourself for the MODDB awards on here
  139. 3dsmax export w3d?
  140. Energy Mod looking for a coder
  141. Zero Hour Total Voice Conversion Mod
  142. Just come in, The_Hunter (Translated)
  143. 2 quick ones
  144. Unit Lost again??!!
  145. Code that I still don't know the meaning?
  146. So ok heres a very technical Question :)
  147. A new Unit Q
  148. New TCS Release! (image heavy)
  149. A script to export animation correctly to .3ds format
  150. my Mi-12 Homer model
  151. angry mob ambush spawn in commandcenter too
  152. How to make rail gun weapon?
  153. Unhealthy tank
  154. Artillery buildup.
  155. The $100,000 question...techy
  156. Coding
  157. Of a Technical matter
  158. Chinese MRLS (now up for grabs)
  159. infantry reskinning
  160. Aircraft Speed
  161. Making game friendly art
  162. F12 - Screen Capture
  163. Rise of the Reds Relaunch
  164. Spawning OCLs
  165. M-80A
  166. Just come in, The_Hunter
  167. A10 to the Airfield
  168. Generals: Sigma Invasion
  169. Can someone plz get me a model...
  170. Camera question
  171. wtf weird module tag
  172. My newest unit
  173. outher space railgun SW
  174. Line
  175. How do do camo effects?
  176. Original Music for Mod Makers
  177. Assault Bridges?
  178. Command & Conquer for the Nintendo DS!
  179. Which is best?
  180. Science help needed
  181. 3ds max 6 question
  182. [SOLVED]Sneak Attack
  183. Generals: Condition Red
  184. CNC:New World Order mod seeking for members.
  185. Additive Skin Unaffected by Global Light
  186. just wondering..
  187. Aki War Mod Reskin & More
  188. gmax to 3dmax or 3dmax to gmax
  189. Mission Loading help
  190. Beta Generals
  191. WAVE files not working?
  192. Map Pic in Generals Challenge
  193. Deploying units only when theres room
  194. "flying" aircraft
  195. turret turn angle limit
  196. My Mod open for download!
  197. transparency material in blade propelers
  198. gmax tutorials?
  199. A series of problems
  200. Adding new phases/files?
  201. China transport troops the car and did not cover especially
  202. patriot green lines
  203. What does russian call the Ka-29?
  204. Carriers
  205. USA Dozer Repair Vehicles?
  206. Map question.
  207. Special Power FRom Shortcut Error
  208. CTA needs Help
  209. Easy blueprint?
  210. American Howitzer
  211. Stupid Armor Help!
  212. W3D polling question
  213. Defcon v1.0 Released
  214. possible to immune to shockwave?
  215. Animating Diving Strafing Aircraft
  216. Weird Green Shade on Model In-Game
  217. My first model :)
  218. Adding new General
  219. dzwb..........
  220. how to immunize against EMP (need help)
  221. CSF to STR converter...
  222. Sick and tired.. so sick and tired..
  223. Simple Opinion
  224. wow, check this out!
  225. Just a couple of quick questions...
  226. ChilliSkinner
  227. Turning off SW.
  228. Raduis
  229. Which program is best to use for modeling?
  230. Which tooltips buildings/units use, etc...
  231. Saboteur Logic
  232. Afterburner
  233. [Solved]Cant find the source of an error...
  234. European War Recruting just mappers and pic editors :)
  235. Buildable carpet bomber
  236. Infantry modeling tutorial anywhere?
  237. Change Color of outline of Windows
  238. Changing the name of a side in the skirmish drop down menu
  239. w3d importer v1.07 (fixed)
  240. Manually Deploying Units
  241. Combart Biker logic need help
  242. help about EnergyMod v5 problem!
  243. WarFactory?
  244. WarFactory?
  245. WarFactory?
  246. A New map and some new skins for ONLYWAR
  247. AI and missions makers for Energy Mod V5.1
  248. What does this mean?
  249. Rise of Rome Request
  250. Final thoughts on Generals Challenge