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  1. Well it should be MPEG-1...
  2. RETURN_TO_BASE
  3. Map.ini question
  4. How to remove a cpu Army choice?
  5. misson maps
  6. Problems with ProGen mod for Zero Hour
  7. Upgrading from Carpet bomb to Nuke Carpet Bomb
  8. [SOLVED] Airfield bones
  9. Music Scripting, ARGH!
  10. RA Dog
  11. Bunker Buster forcing stuff out of tunnels
  12. Animation Code problem
  13. Bone question
  14. [NEVERMIND]HELP
  15. Chiorny Oriol (Black Eagle) MBT help?
  16. Chilliskinner gone?
  17. WND Editing
  18. Adding particle systems to a model...
  19. Lifetime or Deletion?
  20. A mod launcher?
  21. Frontline War - First Screens
  22. Adding New Units
  23. animating questions
  24. 18 New C&C ShockWave Screens
  25. W3D Exporter for 3DSMax, can anyone provide a link plz
  26. Modlauncher
  27. Model request
  28. Nuke Flash
  29. Need Help
  30. Market Research
  31. A couple of questions
  32. Tunnel Dream..
  33. Need help with some weapons!!!
  34. American Gladiator
  35. Detonation from lasers
  36. SimpleQuestion-CAN HORDE&GARRISONED work together?
  37. More DamageTypes ?
  38. How do I edit the random option in the skirmish menu in ZH?
  39. Modding the maximum camera height.
  40. Removing ArmourSets and WeaponSets
  41. Modding for a Mission
  42. Project Raptor beta 2.5
  43. Assisted Targetting of Multiple Unit Types
  44. What do you think about my 1st model?
  45. Multiple Armoursets
  46. Scud Bug Question
  47. Having trouble adding a weapon
  48. Scattered machinegunfire
  49. Deezire worked for EA?
  50. Sneak Tunnel from Sneak Tunnel
  51. Leopard tank to Hover and back. Is it possible?
  52. How to edit or create .W3D? Help!!!
  53. Polycount on buildings
  54. How to make a faction just to watch in skirmish??
  55. Conditional Prerequisites
  56. Red Alert 2: Road to Moscow
  57. Help with New General
  58. Help with New General
  59. Help with New General
  60. Help with New General
  61. What's up with the Armor.ini in Zero hour?
  62. Aquatica : New Naval Mod by SGP
  63. how A10ThunderboltVulcan has FX on Ground??
  64. How do I make this power charge up before firing?
  65. diffrences
  66. Modifying General's AI
  67. Where can I find cameos? Link?
  68. Generals: Condition Red
  69. What are -they called?
  70. Taking on staff at RA2:Road to Moscow - Zero Hour Mod
  71. Generals editor
  72. Terror Cell Tutorial messed up??
  73. My ICBM is leaving smoke after it's dead!? (pic inside)
  74. Alpha Rocket Buggy Effect
  75. Making a mod-launcher
  76. I just instantly lost a skirmish game
  77. Firing at targets outside of a units range of sight
  78. Mod Idea - Generals XXsmall
  79. Download
  80. Happy new years
  81. Remember Iron Fist Wants You!
  82. Chinese Helix copters
  83. GLA Howitzer
  84. Zero Hour and ProGen Launcher with serious problems
  85. Model Building
  86. Im working On a mod called rise of the Gla :)
  87. Zero Hour Map Issue
  88. Adding a new enum?
  89. Imperial Assault > looking for ZH-Infantry-Expert
  90. W3D to 3DS
  91. Chronosphere for Zero Hour?
  92. Adding a new battle plan to the strategy center?
  93. Problem inserting new upgrades.
  94. W3D: need some details for BFME
  95. Random option editing for Zero Hour? Need help!!!
  96. Audio Loop while Moving
  97. Armor Set Conditions...
  98. The good old water is here !!!!
  99. Easter Egg in Generals
  100. Where can I get a copy of RenX?
  101. How to make the AI build units (dozer, aricraft etc.)
  102. Infantery Animations...
  103. Under Siege Recruiting
  104. A quick question.
  105. Squeezing in more infantry
  106. Can unit upgrades change cost and build time as well?
  107. Veterancy and garrison bonuses
  108. Garrison space affected by transportslot?
  109. New GLA artillery
  110. Window
  111. Moddleing Infantry
  112. Service requested
  113. Spectre gunship animation
  114. I can't get my artillery to fire over walls/buildings etc
  115. Generals & ZH
  116. Tips On Modeling.
  117. Restarting PlanetEarth.... Need staff (yet again!)
  118. New Amphibious Tutorial
  119. RenX Problems
  120. How do i get lights to work in daytime?
  121. Fishy Mod
  122. Torpedo?
  123. Questions about WeaponBonusUpgrade..
  124. Technical Game Issues
  125. Help Wanted Request - Dh4RTS 'Blood Amongst the Stars'
  126. Best way to model
  127. Models & Cameos
  128. Walking Over Buildings
  129. But I saw it making!
  130. amphibous units for Zero hour
  131. Where are the voice files?
  132. Garrisoned Slaves Inheriting Armour
  133. Under Siege Update Thread
  134. Maxscript extensions in Renx(coolfile & flyby!)
  135. WND help
  136. How FlashBang & AssaultRifle Auto Switching work??
  137. Money Problem.. kinda
  138. Animations Animations Animations..
  139. How can u make a transperant tga file
  140. Henfords mod....
  141. Giving a generals power to a faction
  142. Texture positioning not important?
  143. Integrating graphics into game
  144. Upgrade Prerequisites
  145. Advertising - CNC-AUDIO
  146. This thing about Maps
  147. Playing with fire!
  148. How to tell AI build Battle Drones in SkirmishScripts.scb??
  149. Problem Saving as .dds
  150. CNC-AUDIO
  151. Image Files
  152. are you alowed to pimp yourself for the MODDB awards on here
  153. 3dsmax export w3d?
  154. Energy Mod looking for a coder
  155. Zero Hour Total Voice Conversion Mod
  156. Just come in, The_Hunter (Translated)
  157. 2 quick ones
  158. Unit Lost again??!!
  159. Code that I still don't know the meaning?
  160. So ok heres a very technical Question :)
  161. A new Unit Q
  162. New TCS Release! (image heavy)
  163. A script to export animation correctly to .3ds format
  164. my Mi-12 Homer model
  165. angry mob ambush spawn in commandcenter too
  166. How to make rail gun weapon?
  167. Unhealthy tank
  168. Artillery buildup.
  169. The $100,000 question...techy
  170. Coding
  171. Of a Technical matter
  172. Chinese MRLS (now up for grabs)
  173. infantry reskinning
  174. Aircraft Speed
  175. Making game friendly art
  176. F12 - Screen Capture
  177. Rise of the Reds Relaunch
  178. Spawning OCLs
  179. M-80A
  180. Just come in, The_Hunter
  181. A10 to the Airfield
  182. Generals: Sigma Invasion
  183. Can someone plz get me a model...
  184. Camera question
  185. wtf weird module tag
  186. My newest unit
  187. outher space railgun SW
  188. Line
  189. How do do camo effects?
  190. Original Music for Mod Makers
  191. Assault Bridges?
  192. Command & Conquer for the Nintendo DS!
  193. Which is best?
  194. Science help needed
  195. 3ds max 6 question
  196. [SOLVED]Sneak Attack
  197. Generals: Condition Red
  198. CNC:New World Order mod seeking for members.
  199. Additive Skin Unaffected by Global Light
  200. just wondering..
  201. Aki War Mod Reskin & More
  202. gmax to 3dmax or 3dmax to gmax
  203. Mission Loading help
  204. Beta Generals
  205. WAVE files not working?
  206. Map Pic in Generals Challenge
  207. Deploying units only when theres room
  208. "flying" aircraft
  209. turret turn angle limit
  210. My Mod open for download!
  211. transparency material in blade propelers
  212. gmax tutorials?
  213. A series of problems
  214. Adding new phases/files?
  215. China transport troops the car and did not cover especially
  216. patriot green lines
  217. What does russian call the Ka-29?
  218. Carriers
  219. USA Dozer Repair Vehicles?
  220. Map question.
  221. Special Power FRom Shortcut Error
  222. CTA needs Help
  223. Easy blueprint?
  224. American Howitzer
  225. Stupid Armor Help!
  226. W3D polling question
  227. Defcon v1.0 Released
  228. possible to immune to shockwave?
  229. Animating Diving Strafing Aircraft
  230. Weird Green Shade on Model In-Game
  231. My first model :)
  232. Adding new General
  233. dzwb..........
  234. how to immunize against EMP (need help)
  235. CSF to STR converter...
  236. Sick and tired.. so sick and tired..
  237. Simple Opinion
  238. wow, check this out!
  239. Just a couple of quick questions...
  240. ChilliSkinner
  241. Turning off SW.
  242. Raduis
  243. Which program is best to use for modeling?
  244. Which tooltips buildings/units use, etc...
  245. Saboteur Logic
  246. Afterburner
  247. [Solved]Cant find the source of an error...
  248. European War Recruting just mappers and pic editors :)
  249. Buildable carpet bomber
  250. Infantry modeling tutorial anywhere?