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View Full Version : Generals & Zero Hour Editing


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  1. What asking for moddlers will do to you
  2. Is this possible?
  3. Mammoth Damage w3d
  4. Searching for modders (beginners are most welcome)
  5. Zero Hour and Generals difference in modding
  6. Can't get a self made helicopter in game, who like to help
  7. Firing an OCL after a structure is sold
  8. Need advice.... sort of
  9. Coding Question regarding Spawning
  10. Unit name popup
  11. Help bring Paradise to life
  12. Airforce Generals code ?
  13. Walls... but decent building method
  14. Laser Walls
  15. Slow_moe tesla coil
  16. Animation problem
  17. How to make this deploy animation in script.
  18. LOADSA questions!!!11!!oneone!!11!
  19. In the late hour of the day a shadow emerges with a question
  20. How do i change water color?
  21. AIDATA.INI
  22. Flaming ZH Trees!
  23. challenge to the pros again- immo, deezire, ambershee
  24. Looking for 2 planes
  25. Laser Pointer
  26. whitch stuff do i use in modding?
  27. Drone Situation
  28. what's the use of "ModuleTag"?
  29. Transport behavior to get something else
  30. Question
  31. Voices
  32. I need your help!
  33. Housecolor Ring Underneath Infantry
  34. Removing Animations ?
  35. SupplyLines and Stealth Detector problem!
  36. Problem with Skript
  37. BattleMaster TowMissile?
  38. !!!HELP!!! PLEASE AHHHHA
  39. deezire, immo,other pros help-smart missile not smart at all
  40. Object sound strings
  41. Mobile ICBM launcher
  42. Shadow Problem!
  43. Verticle height on a hurricane particle system
  44. Right, I've got a model... now what?
  45. Anyone doing any "realism" mods?
  46. Can u let the hovercraft give u youre builded units?
  47. Model problem
  48. Tree Aniamtions
  49. Can you set a fire angle?
  50. Can you build out of these buildings?
  51. How is the name of the Nuke exhaust called in scripts?
  52. Problem with USA Ranger weapons
  53. Skinners come here
  54. Can you add bushes and tree's into youre W3D Model
  55. Rebel ambush coding error
  56. How do I have to understand the coordinates in gmax?
  57. ANY BODY KNOW HOW TO MAKE EDITED INI.BIG FILE TO WORK ONLINE
  58. Be on the lookout for CCS
  59. Confused with INI Structures
  60. Point-Defense Laser Problem
  61. a cry for help
  62. how to add new general for challenge mode?
  63. I need Help for my WWII Mod "The World at War"!
  64. Turretpitch for tanks.
  65. Several minor annoying bugs: pinkish tint, non moving treads
  66. Game Code Section Thread?
  67. Looking for a GLA power plant
  68. Coding of UBPrison for ZH
  69. Camera following vehicle scripts
  70. DOES anyone know if there is a Total Annihilation
  71. Dual Role Raptors
  72. Underpowered stuff going black, can I get rid of it?
  73. changing cameo styles ingame
  74. Patrol locomotors?
  75. Adding new damage type
  76. Vertical Take-off & Landings
  77. Blinking Lights
  78. AUto attack range
  79. Making Drones attack buildings?
  80. WALLs
  81. WIP: China TU-95 Bear D/E Preview, [See Renders][UPDATE]
  82. How many Bones??
  83. Mu;tiple "types" of Rebel Ambush units
  84. Coding the ICBM
  85. 2 Models for Cold War 2: Operation Armageddon
  86. We need you, yes you over there behind that screen!
  87. Bomb Speed?
  88. T_T
  89. T_T
  90. MI-26 Halo Render
  91. Can't find the error in this code...could use some help
  92. Dual Target and Multiple Bombers?
  93. Adding new sides
  94. changes build options
  95. Projectyles
  96. Where are the files???
  97. Naval Yard (again...)
  98. Old problem of mine returns
  99. Turrets
  100. Made a Laser Mammoth Tank model but don't know how to map it
  101. An Act of War officially becomes a total conversion!
  102. Whats Wrong With This Code?
  103. w3d viewer
  104. Multiple .bigs?
  105. Separate model not attatching
  106. Generals Pictures
  107. InGameUI problem :( Plz Help
  108. Ingame infantry! Need help with animations
  109. Model stuff....
  110. Having a little trouble spawning
  111. my first skin (I'm sorry)
  112. New missions for Zero Hour
  113. Lt.Zack need your help
  114. Need help with skin editing
  115. Question
  116. peeps tell me what u think?
  117. A Question and a Request
  118. Air Launched Moab Cruise Missile?
  119. Almost flawless deployment... needs help!
  120. Voice talent search!!! wakka wakka!
  121. The Nameless Mod... a new mod for Zero Hour
  122. Editing Particle systems
  123. Models that open below ground?
  124. Primary and secondary damages.
  125. Exporting teams
  126. Cloning an explosion?
  127. How to upgrade cameos ingame?
  128. Laser Raptor and Single Player (2 Questions)
  129. Camera locking to unit through script?
  130. Question
  131. BlackBird Mod - Help
  132. Napalm Tornado
  133. Spawning problem
  134. Reskinning Utility?..
  135. Shellmap help
  136. Skinner Needed
  137. Appeal for European Units
  138. WALLS
  139. ironcurtain idea!
  140. how can skin my battlemaster?
  141. cover veil China special type heroine:triumphant gross like
  142. Unit Creation tutorial?
  143. Some maps, with love...
  144. Independent Turret
  145. Flying mob nexus?
  146. PREATTACK problem
  147. What programmes do I need to skin/model?...
  148. the csf dozen not karat..................... of the me w888
  149. Some questions:
  150. Two new units
  151. Artillery Barrle Angle
  152. Weird arty problem
  153. Problem With Superweapon Timer [ZH]
  154. Why coders shouldn't model:
  155. whom be able to give me w888 a lift with America super drome
  156. SPININ WHEELS?[SOLVED]
  157. Voices[SOLVED]
  158. ANTI-missile vulcan cannon, any use to you?
  159. Positions open for mod: [RECRUITMENT] PLUS New Mod Info
  160. Machinegun on a tank working in unison?
  161. For All You Blender *The Modeling Program* Geniuses
  162. Demo and Chem Scudstorm radius
  163. Buildings
  164. An Act of War..... the game!?
  165. Tank Turret prob
  166. Opinions wanted: Poll Question
  167. How to OCL something at random position [Solved]
  168. Site revamp for Crisis Now
  169. making a helicoptor, how do i make the rotor blades
  170. Need help with 3 things
  171. Scud Launcher problem
  172. 6 Screenshot of MiniWave
  173. Special Ablity Editting (ZH)
  174. Help with animations
  175. w888:^_^
  176. Airfeild Problem[SOLVED]
  177. Airfeild Problem
  178. Airfeild Problem
  179. Airfeild Problem
  180. Supply Lines Upgrade [Solved]
  181. New Paradise Lost screens
  182. Map Limit ?
  183. how can u
  184. Blimp
  185. WND Help
  186. JetAI & Overlapping
  187. CnC editing: Condition Red
  188. A mod I follow, in desperite need of skinning
  189. Request - Particle System
  190. Moduletag_xx names: are they used?
  191. Laser Ranger Error
  192. Science Credits
  193. C&C Crimson Dawn Updates
  194. Any Musicians around?
  195. something looks like hacked
  196. Superweapon for Russia (mod:RotR)
  197. Building is slectable for 20m south of their build location
  198. Unlocking
  199. "MicrosoftMod" needs design refinement
  200. China firedrake wield arms tank
  201. Another Noob Question
  202. Sell unit
  203. Going supersonic!
  204. Unused Infantry Models
  205. Prism Tank for RA2: Unleashed
  206. chrizz.the_hunter.capt_pickles incoming one down!!!
  207. Naval Topic .... again. (Yet could be interesting)
  208. MY own SEMI-Realistic mod idea poll thing
  209. Need help
  210. <TOP OF THE WORLD> C&C:THE MOVIE
  211. An Act of War has been RELEASED!
  212. Tooltip Font Size Problem
  213. Music Selection
  214. Sum1 sed to post about it here, I started mod nd need team
  215. FRITZ
  216. ....My code causes ZH to crash upon loading a level
  217. Condition Red Recrutment
  218. How do you...
  219. Modding Help, I need a lot of info
  220. The ModnMod Articles
  221. Shadow bleed. Model inside
  222. Recruiting for Crisis Now
  223. Producing aircraft from a war-factory
  224. Propaganda Center Door?
  225. Noob Render Question
  226. A unit crashes the game on Night maps only.......
  227. Things that happen when you do something wrong
  228. me w888 do-it-yourself China three tube laser tank stop tabl
  229. Crash and Burn
  230. ConditionState when deploying cargo
  231. Assault Troop Crawler/ClusterMines ?
  232. Construction Yard Code Cracked??
  233. Generals abilities without a command center?
  234. Yet another "My Mod Idea" thread....
  235. making windows glow?
  236. making hnit fire cluster missiles
  237. Attaching a model to a structure.
  238. Nighttime
  239. Building Directions
  240. Tech Building Question / Help please.
  241. Importing modles to Zero hour
  242. AI for energy mod. Anyone?
  243. My mod idea
  244. Upgrades that require sciences
  245. ask move forward capt_pickles to
  246. Bug, 1 million Rebels spawning randomly on the map.
  247. how do i make a unit go slower or fast??
  248. My first (good) models.
  249. WARNING FOR BLITZ II MAKERS!!! READ THIS!!!
  250. Horde bonus texture = housecolor