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View Full Version : Generals & Zero Hour Editing


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  1. Odd units in C&C Generals (with some unintended humor!)
  2. Firebase Artilery: Firing over Obstructions, And Shrubbery Damage
  3. New To Modding
  4. International Zero Hour copies for CWC
  5. SuperWeapon Scripting need help
  6. Allowing Structures To Be Build In Water
  7. Old Construction Method in Generals?
  8. Beng's Laser, Demo, and Nuke generals mod, beta version out
  9. A little help with modelling needed
  10. Some more questions :-)
  11. Can folders be compressed into .BIG format?
  12. A few things.
  13. Nuclear Missile stats.
  14. Long range units revealing themselves
  15. Coding Mistakes and useless things in inis by EA Games
  16. Creating projectiles
  17. HELP: Ineed help for making 2 rebels pop out
  18. Useless Base Defense (no rocket being launched)
  19. Sidewinder missels
  20. Help needed with some FireFX.
  21. New at modding Generals Z:H (need help)
  22. problem
  23. I want to create new models in Zero Hour
  24. Tester for a Tank Wars Mod
  25. module tags
  26. I need help with the guard radius
  27. Computer players not playing
  28. Tank Bunker Help
  29. Rotating Turret Code
  30. Not enough units in Pro:Gen: A need for more specialized factions
  31. Problem with Progen 2.6
  32. hostile civilian in multiplayer
  33. Zero Hour Main Menu Window Modifying
  34. Help with Generals Challenge, with Boss General.
  35. Unit Limit Problem
  36. Campaign.ini help please
  37. Help with new tank paradrop
  38. Need help on Map.ini
  39. Help, Simply Modding
  40. Modding Is Brand New To Me
  41. old modder trying to locate tools...
  42. INI help please
  43. Modding doesn't work
  44. How do I mod ShockWave?
  45. Not within my base
  46. Making a building NOT capturable.
  47. America's Rage (I lost the other thread)
  48. Cameos Won't Show Up
  49. Questions about ZH modding
  50. Dozer won't build new Structure ?
  51. Transformers
  52. Phalanx Files Downloadable at tibgen.cannis.net
  53. Airport problem???
  54. Adding Oil Derricks to each Side
  55. Where does this code go ?
  56. Model problem
  57. Can the USA Take Enemy Vehicles?
  58. Boss Generals mod RELOCATED.
  59. Making an experimental faction...
  60. Last Man Standing and Observer mode ?
  61. Invisible model
  62. ERROR LOG ?
  63. Removing Symbols ?
  64. editing units on genrals, not zero hour
  65. Question to DeeZire
  66. how do you edit descriptLabel and textlabel
  67. How do i install a mod ?
  68. Generals Detention Camp
  69. more ZH music
  70. Editing the cost of Equpment & Buildings
  71. Still Having Problems...Veterancy Upgrade(Stealth)Pathfinder
  72. Custom Cameos
  73. Aircraft: wing hardpoints
  74. Buttons, buttons, and more buttons
  75. I'm back!
  76. Any Cutscene Limitations?
  77. A Few Questions
  78. Challenge Mod
  79. New rank
  80. Original Files
  81. Whats ExtraPublicBones for?
  82. In need of some modding help, a few questions
  83. More Aggressive Infantry General AI [Stuck, help... please?]
  84. Random Question..
  85. Old question
  86. Generals' Biography Stuff
  87. Skinning help
  88. C&C Millenium
  89. noob in coding need some help <<
  90. "Project 4" mod revision 33
  91. How do I make both Scud Storms different?
  92. Tank Paradrop "Help"
  93. how to change the countdown time of super weapon?
  94. Guess whos baaack! I have a question too!
  95. Players, Teams? (Multiplayer WB Scripting)
  96. Adding A Unit !
  97. Zero Hour New Faction Music
  98. Vietnam Glory Obscured Requires An Animator!
  99. Tech Factory
  100. Simple RenX animation issue
  101. Air-to-Ground Weapons
  102. projectilecollideswith
  103. Skinning
  104. Shield Upgrade - Like Protoss
  105. Custom Controlbar button placement
  106. Zero Hour: Mid East Crisis
  107. Mod Team members needed!
  108. projectile collisions
  109. Weapon Upgrade with SCIENCE
  110. IM BACK with a new mod
  111. How to change weapon if infantry is in or out a vehicle
  112. MOAB
  113. Help on aircraft
  114. MidEast Crisis v.1.5 STANDALONE INSTALLER!
  115. Texturing (Alpha Channel?) help pls?
  116. Was this mod completed?
  117. Westwood 3D format
  118. Need to learn how to mod for generals!
  119. Problem with shadows
  120. Hacking .scb
  121. Hello im new here and i just wanna ask about USA Pilot
  122. Multiplayer AI
  123. ExitDelay on AIRCRAFT
  124. Can't Install.....
  125. Tech Level mod like in classic C&C Red Alert
  126. Does anyone know all the changes for the "old" gen
  127. EMP restriction
  128. First Demo Video
  129. Overlord
  130. Gmax
  131. AutoselectSource
  132. Mobile Stinger site, Possible?
  133. A Collection of Problems For Your Perusal
  134. Once more: RiderChangeContain & Structures?
  135. Zero Hour and TFD Custom AI Compatibility Issue
  136. Conversion from 1 airstrike with 3 units/3 seperated powers
  137. Infantry Animations
  138. Looking For Model Donations
  139. Back to .big
  140. About Pro:Gen 2.5v
  141. How do you add new units
  142. TOWER DEFENSE job openings
  143. AmberZ Big Bad Bumper Block of Bollox Bugs
  144. Nuke Mushroom animation -> JPGs ?
  145. Upgrade Prerequisites
  146. What causes mismatches online?
  147. Nexus spawning too many units
  148. Error - please help, pretty please. Should be easy!
  149. Recon Buggy
  150. Generals Zerohour Game Balancing Formule
  151. button images ????
  152. Zero Hour Behavior Editing?
  153. HOW MUCH ?
  154. Help with map AI
  155. Capture Projectile
  156. The_Hunter in? ? ? ? ?
  157. Question about ZH Audio
  158. Problems with upgrade
  159. Linking Two Objects (TurretAnd Turretel) Help!!
  160. Hording
  161. Generals AI modding help needed
  162. Heeeeeeeeeeeeeeelp!!!
  163. OCL Offsets
  164. Americas Rage
  165. Help with creation
  166. Animated firing sequence
  167. What happened to the AI?
  168. AI "clone" problem.
  169. Question the first: Falling at the first hurdle.
  170. ProGen 2.5 - Custom Honors Question
  171. Real Flashbang FTV
  172. Amphibious units tutorial?
  173. Frenzy FTV!
  174. Colonial Generals
  175. No projectile with new weapon (map.ini)
  176. T90 model poly count
  177. Back with new problems!!!!!!
  178. Make units unselectable (map.ini)
  179. GMax Code
  180. Arc of Death
  181. ModuleTag_XXX
  182. Tank cannot be built in the game
  183. Ridercontain fun and games
  184. Swimming Infantry
  185. Missile Doesnt ascend properly
  186. Missile Doesnt ascend properly
  187. A question of AI coding...
  188. The Armageddon Mode
  189. Changing Camera Height, more than 1000
  190. Hello, i have a problem...
  191. Need help offer fabelous mod for generals v1.8
  192. TFD
  193. :/ Can anyone help me?!?!?!:/
  194. A little off-topic... but...
  195. Smoke Grenade- Invisible Marker: Only Effecting User
  196. How would you make an upgrade?
  197. 2 big problems with my tank!!!!! HEEEEEEEEEEEEEEEELP!!!!!!!!
  198. "Technical Difficulties"
  199. [B]Changing general Pictres[/B]
  200. editing units for generals.
  201. Maximum BuildQueue
  202. Need good small favor offer small cash reward
  203. Pathfinder Stealth Upgrade by Veterancy- Basic Modding Help
  204. IM UBER NEW to Modding please ehlp
  205. Upgrade by status?
  206. Buyable Powers
  207. Barrel Wont Raise
  208. AIRNGR_SKN.W3D & AIRNGR_SKL.W3D mssing!!!!!!!!!!!!!!!!
  209. Take prisoner mode: ProGen
  210. Engineers C&C style
  211. Chilli skinner i can't find it
  212. Auto Aquiring Civillian?
  213. Bike Logic Skycrane
  214. Science Upgrade Unit
  215. Weapon Fires from Objects Center and Not TheWeaponAttachBone
  216. Units in guard mode not moving for friendly units?
  217. Help with Saboteur Ability? (not kill self on use)
  218. [WB]
  219. Clarifying KindOf
  220. Drones
  221. Need Help With 'Old School' Crates
  222. Clarifying Something about duplicate Module
  223. AIUpdateInterface Module
  224. Boris - Code
  225. Alt Turret Sometimes work sometimes don't
  226. Giving Tank Hunters Laser Guided Missiles
  227. Infantry_gen TroopCrawler
  228. Model Donation
  229. USA Dozer 0%
  230. Dumb bombs overshooting targets & sliding on the ground
  231. PDL Upgrade
  232. Gmax Problems
  233. OWN GENERLAS - like Hero in BfM-E 2
  234. EA releases C&C and BFME II SDK
  235. Have superweapon, buttons, shortcuts, jets. Bombs don't drop
  236. Have superweapon, short cut, jets...funny no bomb drops?
  237. Have superweapon, short cut, jets...funny no bomb drops?
  238. Have superweapon, short cut, jets...funny no bomb drops?
  239. Have superweapon, short cut, jets...funny no bomb drops?
  240. Have superweapon, short cut, jets...funny no bomb drops?
  241. Help adding to an existing mod
  242. Stealth only when attacking?
  243. Daisy cutter error.
  244. Making new lazers?
  245. Troop Crawler inf gen help
  246. Preload Units
  247. SFW Problems...
  248. Soldiers surrender...
  249. Adding new General Powers to each side
  250. Just a tool idea for "Simple" modding