- Change the color of the particle beam (particle cannon)
- Desert Textures
- Gmax-renx prob
- Destress Signals.
- Personal Mod Help
- Skinning Help!
- Need help with my wheels...
- Armed Forces of the Philippines Mod
- W3D Gmax modelling help/ tutorials
- [Download] Maps by Crystal-Nova
- Changing Black Lotus to GIVE money
- vertices in edit uvw window don't weld, using RenX
- Sell Building leaves ocl's
- There are so many units in Zero Hour! Help please?
- New Mod! Need new members.
- AI Building,2 Dozers,Diff commandsets
- Transporter Bug
- Where is Pro:Gen Director's Cut 2.6 for Windows?
- Automatic Victory
- Is it possible to transfert unit between players in multi ?
- Export W3d with Alpha texture OK
- One use only special abilities and revealtoall
- c&c .w3d export script for max
- Point Defense Laser Upgrade
- adding a new general (pls help):
- State of the Community
- Extracting statistics at the end of a battle (possible?)
- Zero Hour on the Mac - Rider logic problems...
- Shockwave sending debris all over the map
- Selective Targeting
- Health Upgrade and Rate-of-Fire
- No alpha levels on strike markers
- .BIG File Format
- Angry Mob Nexus code?
- What's up with these moduletags? What am I doing wrong??
- Question about ChinaInfantryRedGuards?
- CommandSet.ini issues
- Superweapon Firing at wrong target
- Units not firing
- Skining question
- Error 0000006C 0x0046F228 Definitely coding mistakes. But where?!
- Aircraft Rally Points
- China's Hacker Ini file?
- Unused Options in Options menu? (DeeZire help please)
- Generals ZH Effects Limit ?
- Very very Strange Problem
- Crazy Idea
- Model Crashing the Game
- Models need Identifing
- Pausing the Game ?
- INIZH overwritten
- Preventing tank gun from attacking infantry
- Color Names ?
- AirDropped Neutron Bomb Help Needed
- Fun with garrisons
- Make AI use rocket pods
- Mobile Nuke Luancher Code Error
- Game Crash with new unit
- AI stopped building unit
- World Builder Unit Science
- Laser attached to a model
- Airfield Problems
- Allies See Special Weapons?
- Public Timer Question, and also Model Question
- Zero Masses
- Changing Laser Colors
- Creating muzzle fx and lightbeams
- New AI, Hope you'll like it.
- Palidin mk II model
- Cloning a faction?
- New Weapon Upgrade for Aurora "Alpha"
- Model not appearing
- Mod under construction
- Comanche Portable_Turret Problem. Its firing when stealthed!
- Special power with OCL'd units
- Microwave tank heat distortion effect help!
- Toggling Supersonic Locomotor: Tested and Works
- Spawning a neutral unit with OCL
- Models
- Configuring the DAT file in C&C ZH
- Hey what does this mean
- Missile projectiles always disappear ; Fix?
- Napalm-Striker use the Upgrade
- Extracting, Editing and Encoding Unit Voices files for C&C Zero Hour
- Making new cursors????????
- Adding more spaces to airfield
- Creating biuldings in Ren X?????
- I want to make Mod for Zero Hour
- hi all, new to modding scene
- Right Nuke Explosion
- Progen 2.6 download
- Combine mods help
- Unable to edit UVWs in RenX
- Creating units faster
- Setting bone parent in GMax?
- How to make a vehicle that can Crash objects?
- Nuke general Idle With Advanced AI
- Relationship between weapons and firing animations
- Where are the models defined?
- Multiplayer Default Game Speed
- Increase Build speed
- Noob needs help again Upgrades
- pro gen mod/update
- Increasing the height of Particle Cannon Beam
- Supply script problems
- New to deeZire Noob at coding
- missing:"-----"
- Deploy animation speed issues
- Filefront is closing down on 30 March
- Nukecannondeploybug
- Gen-ZH with BMFE2 Graphics?
- Importing Build List?
- Map.ini Creater - We need your Help !
- skinpacks for zero hour
- Spectre Gunship: Erratic Flying
- No Ammo Aircraft Rushes by AI
- Another help for King Raptor
- Weapons that fire Superweapons
- Need Help with "Adding Weapons"
- W3d models as sidebar image
- Tournament Sunrise + Fallen Empire Reloaded
- CAN_STEALTH status bugs
- Bizarre USA barracks problem
- Point Defense Laser Question
- Deployable units
- EA-6 Prowler EW aircraft
- DumbProjectileBehavior and beziers, flight time limit
- Gmax problem!
- Kill AutoSave WorldBuilder
- Scripting AI Quick overview
- Errors in Science.ini that do not exist
- SELECT_ALL_UNITS_OF_TYPE: The Possibilities?
- Stealth Upgrade problem
- Gamedata.ini - Camera Height
- Salvage Question
- Basic AI Scripting
- Generals 1.0 WorldBuilder Question
- WeaponBonus = PLAYER_UPGRADE
- Horde Ability
- Locomotor
- Behavior = CommandButtonHuntUpdate
- Current Modules List
- Geometery Major/Minor Radius
- Payload Predermined Location.
- Turret problems with OverlordContain
- Bones and Moving Textures
- Custom SuperWeapon Payload issue.
- INI\MappedImages\ Sub Directories?
- Modelling Effects
- Unit Not Damaging target.
- Laser Impact OCL/weapons + FX
- Stealth Detection not Working
- How to Skin new Infantry Unit?
- DDS Textures
- Red Guard Garrison Charge
- zh desync
- Basic Unit Weapon Editing
- Wnd Window
- ControlBarScheme Faction Logo
- Particle Cannon FX Effects
- Create Big File Mod
- Weapon Question
- Random Deletion of Data
- Paradropping Structures
- STATION# ?
- Worldbuilder question
- Transportable Mob Nexus
- Variable Munition
- Sucking UP Objects
- Same buildlimit for diferent buildings
- Superweapon Timers
- How to start of modding?
- Aircraft Varrying Prefered Height
- Condition List
- Neuron Mines
- Stinger Template
- CommandMapDemo.ini
- how to rotate buildings
- ROFL! Crazy Mod!
- Boss General AI
- Weapon Upgrade problem
- RPG Map?
- VTOL technology in Generals
- help please !!!!!!!!!!
- Re:angrymobtestmap
- cleared building effects
- New Music Tracks for Generals / Zero Hour (TV, film etc)
- To attack or not to attack?
- This aint true...
- A CnC3 mod for ZH?
- uncommon conditionstates
- Tank Moves Toward Enemies To Attack
- Stealth detecting question
- sacrificial upgrade
- Warship question
- Need AI scripting tutorial
- New Mod! NProject
- number of command set limits?
- beacon/smoke grenade halp
- Cargo Planes you can control and build in
- destroyed buildings effect
- upgrade issue
- making hijackable units
- I have a few questions about some simple INI editing
- Attack Dog
- good text editor
- making a new animation in gmax?
- crate upgrades?
- gla marauder tank
- more fun with ridercontain
- Double laser barrels
- Strategy Center Bug
- gamedata.ini?
- Sick UVW
- chinook dummy weapon?
- adding veterancy behaviour?
- Nesting Transportcontain?
- different dozer
- n5p29 Angry Mods
- FXList ArmorUpgrade not found!
- How to design new buildings?
- Bullet Issues
- yet another new unit error question
- Airfield Parking/Runway bones and ParkingPlaceBehavior
- set a locomotor
- please help me pleaaaase i've been trying to do this for 12 hours! zero hour
- Helicopters causing lag
- Creating a new weapon and vehicle in ZH
- is there an OCL guide for noobs?
- Making USA dozer build airforce general airfield for ZH
- double weapon upgrade?
- Errors?
- For Some Laughs
- Weapon OCL's?
- C&C Generals ZH:Destructive Hour
- Useful map for testing ZH superweapons and special powers
- C&C Generals Destructive Hour
- How to animate tank tread textures in W3D?
- Pcc Studios Official Website
- How to make gun barrels recoil? (Firebase, Tech Arty)
- GLA APC, Mutant Civilians, Mortar Man, Partisans
- Faster Shell menus for Generals and ZH
- Parachutes - and water, slopes, firing from
- Model Skin Troubles
- some minor trouble with the reborn mod
- How to play FX where a non-projectile weapon hits?
- Is there a mod that mashes the generals from each side together?
- Need Help with General Challenge
- AI Editing....Quick Way?
- Syncronization Error on Custom Maps