logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,640
Total Threads: 8,743
Posts: 95,502

Administrators:
DeeZire, Redemption

There are currently 44 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Projects > DeeZire Projects Discussion » Anyone who has played Zero Hour Reborn......

DeeZire Projects Discussion This forum is intended for general discussions of DeeZire Projects. Suggestions, feedback and bug reports are welcome here.

View Poll Results: Should the Ion Cannon be put in Pro:Gen ZH 2.3?
Yes; Townes (Laser) 17 31.48%
Yes; Alexander (SW) 2 3.70%
Yes; Ironside (Boss) 9 16.67%
No WaY, iT iS tEh SuXoRz 26 48.15%
Voters: 54. You may not vote on this poll

Reply
 
LinkBack Thread Tools
Old 01-09-2005, 11:07 AM   #31 (permalink)
Junior Member
 
Join Date: Dec 2003
Location: Racine, WI
Posts: 20
Send a message via AIM to Nightmare24148 Send a message via MSN to Nightmare24148 Send a message via Yahoo to Nightmare24148
Default

Hmmmm but as long as its blaanced, why not more units?

^^
Nightmare24148 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2005, 11:30 AM   #32 (permalink)
Member
 
Join Date: Aug 2004
Posts: 63
Default

The more you add, the harder it is to balance. This is why games like Dark Age of Camelot have such a hard time adding in new classes. The more you add, the harder it is to balance that new unit against all the units of all of the sides, and still find a niche for the new unit that doesn't just clone another unit in a slightly different way.

You want to strike a balance between number of units and unit diversity. If you have 75 units that perform 10 functions, you've probably got too many units for the same few things that they can do.
NarroC is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-10-2005, 08:17 PM   #33 (permalink)
Junior Member
 
Join Date: Dec 2003
Location: Racine, WI
Posts: 20
Send a message via AIM to Nightmare24148 Send a message via MSN to Nightmare24148 Send a message via Yahoo to Nightmare24148
Default

Hmm as far as I know, Total Annihilation has tons of units, yet they all had a purpose and balance.

Units packs have added hundrededs more yet it is still balanced.

Not that I'd like generals like that but yea - you get the point


^_^
Nightmare24148 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-10-2005, 10:36 PM   #34 (permalink)
Senior Member
 
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
Default

Guys, you do realize this topic is almost 11 months old, right?
GametagAeonFlux is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-27-2005, 10:48 AM   #35 (permalink)
Junior Member
 
Join Date: Sep 2005
Location: Finland
Posts: 12
Default

Ion cannon is a legendary super weapon in C&C games. I vote for the lazer general Townes.
=Julmuri= is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2007, 10:20 AM   #36 (permalink)
Member
 
Join Date: Jun 2003
Posts: 50
Default

fittest name for ion =

1. ion cannon = then the boss & sw g sws
2. optimized / optic focused laser strike : laser general's sw
3. tactical laser strike : LG's movable like particle cannon (change name & building for lg)

the immovable cannon characteristic :
1. small in area of focused laser / ion (only as large as HQ / oil refinery / even SAM sites.)
2. blast tru palace & its cave (powerfull & have bunker explosion & def. kill any single structure / very near it.
3. same 4.30 minute charge time
4. blue orange, black violet / white color (the most heated degree color)
5. the large area of effect / in & after for 2 sec. is burning infantry like microwave's effect with no radiation after it.

cost is 6500 & limited to 1 only = cuz the prototype thingies that leads into C&C's Ion cannon.
Zais is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
YR: Zero Hour genobreaker Red Alert 2 & Yuri's Revenge Editing 9 10-31-2005 03:55 AM
Zero Hour Pro gen mod ? GoldHere Generals & Zero Hour Editing 1 04-15-2005 12:56 PM
Reborn AIs? USMC76 Other C&C Editing 9 05-31-2004 06:24 AM
Zero Hour TheOnlyCreature Generals & Zero Hour Editing 8 10-09-2003 04:23 PM
i Just played Pro:Gen 1.6 DeeZeL Generals & Zero Hour Editing 2 08-29-2003 06:50 AM


All times are GMT -4. The time now is 03:42 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.