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DeeZire, Redemption
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| DeeZire Projects Discussion This forum is intended for general discussions of DeeZire Projects. Suggestions, feedback and bug reports are welcome here. |
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View Poll Results: Should the Ion Cannon be put in Pro:Gen ZH 2.3?
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Yes; Townes (Laser)
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17 |
31.48% |
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Yes; Alexander (SW)
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2 |
3.70% |
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Yes; Ironside (Boss)
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9 |
16.67% |
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No WaY, iT iS tEh SuXoRz
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26 |
48.15% |
02-22-2004, 05:50 PM
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#1 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Anyone who has played Zero Hour Reborn......
Do you think that the Ion Cannon (the one tht made a HUGE explosion, but couldnt be moved) should be included? I thought it was really cool, it could be given to Townes as a new Laser Cannon, or Alexander, or maybe even Ironside.
If u guy and girls vote, MAKE SURE tht u discuss ur opinion.
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02-22-2004, 07:36 PM
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#2 (permalink)
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Member
Join Date: Feb 2004
Location: California
Posts: 56
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There was an Ion Cannon in Reborn!?!
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02-22-2004, 07:50 PM
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#3 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Ya, i think it was on the USA Boss, it was hella cool, it took out a GLA command center in 1 strike, hole & all. But it took about 6:00 game time 2 use, but for a more detailed description, try this on for size.
The Ion Cannon is used as a Particle Cannon substitute, the shot is much like that of a Particle Cannon, but much wider, upon impact, the Ion Cannon makes an EMP-Patriot-like explosion, but on a much larger scale, although the explosion doesnt render enemy buildings useless, the Ion Cannon is a force to be reckoned with.
Made that up right on the spot, tht'll give u an idea of what the Ion Cannon is.
Wait a second, who voted no? Whoever did, discuss y u think it shouldnt, balance? 2 many superweapons? Just dont vote no and not discuss ur opinion
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02-22-2004, 07:52 PM
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#4 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Scotland, UK
Posts: 752
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Its just far to n00bish...
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02-22-2004, 07:54 PM
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#5 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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y do u say that? it can only hit 1 target, and has a LONG reload time
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02-22-2004, 08:15 PM
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#6 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Scotland, UK
Posts: 752
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Its extremley powerful and has nothing to do with Generals (these are the generic rules for a n00bish unit/sw in a mod).
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02-22-2004, 08:18 PM
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#7 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Quote:
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Originally Posted by old_man_funk
Its extremley powerful and has nothing to do with Generals (these are the generic rules for a n00bish unit/sw in a mod).
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w8 w8 w8, 2 powerful?! 1 building destroyed isnt tht powerful
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02-22-2004, 08:20 PM
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#8 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Scotland, UK
Posts: 752
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If its the Command Center it is, I mean the particle uplink cannon can't even destroy a Scud Storm.
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02-22-2004, 08:27 PM
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#9 (permalink)
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Senior Member
Join Date: Feb 2004
Location: Glued to the chair in front of my laptop
Posts: 1,158
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Ok, well, with the reload time of a Nuclear Missle, and with a radius a little larger than that of a Particle Cannon, is it really that n00bish? Also, you could make the cost, power usage, and reload time larger. And, you could bring down the power of it, i just liked it because it looked cool, not because it was uber.
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02-22-2004, 08:33 PM
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#10 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Scotland, UK
Posts: 752
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Regardless of my opinion, it probably wont be in Pro:Gen since DeeZire mainly focuses on re-enabling things that where left out before release (beta feautres basically).
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