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DeeZire Projects Discussion
» on the most wanted tweak to Pro Gen
DeeZire Projects Discussion
This forum is intended for general discussions of DeeZire Projects. Suggestions, feedback and bug reports are welcome here.
View Poll Results
: what tweak is it?
shorter time limit for sneak attack to offset airpower of other factions
0
0%
addition of a hover craft for all sides
0
0%
advanced ai similar to airforce gen
1
7.69%
repairable oil structures, turrents, repairbays, % artillery turrent
2
15.38%
repairable bunkers/towers ect.
0
0%
destroyable/repairable bridges
6
46.15%
ai garrisioning more buildings/structures
1
7.69%
enhance/ mix up infantry special
0
0%
restockable money sources ie: supply dock or warehouses
3
23.08%
Voters:
13
. You may not vote on this poll
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06-20-2005, 11:19 PM
#
11
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lemons r hot
Guest
Posts: n/a
goofy is gay
06-20-2005, 11:19 PM
#
12
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permalink
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lemons r hot
Guest
Posts: n/a
tate luvs guys
06-20-2005, 11:20 PM
#
13
(
permalink
)
lemons r hot
Guest
Posts: n/a
ha suc in tate
06-20-2005, 11:21 PM
#
14
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permalink
)
lemons r hot
Guest
Posts: n/a
tate
tate sucs homos off :tard: :tard: :tard: :tard: :tard: :tard: :tard:
06-21-2005, 01:37 PM
#
15
(
permalink
)
TheChronoMaster
Junior Member
Join Date: May 2005
Posts: 6
I thought lemon was banned?
07-03-2005, 12:10 AM
#
16
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permalink
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Sergeant
Junior Member
Join Date: Jul 2005
Location: Kentucky, USA
Posts: 16
destroyable and rebuildable bridges
10-26-2005, 05:55 PM
#
17
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permalink
)
DeeZire
Administrator
Join Date: Dec 2002
Posts: 1,913
I've tried loads fo time to come up with a decent workable solution to destroyable/repairable bridges but no reliable luck so far. Even if I got it to work, it would screw the AI something rotten!
10-27-2005, 02:32 PM
#
18
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)
sonictails1
Junior Member
Join Date: Mar 2005
Posts: 14
Yea... the A.I. dunno the brigdes are destroy or not :P
11-03-2005, 03:22 PM
#
19
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DeathRay2K
Senior Member
Join Date: Dec 2004
Location: Canada
Posts: 115
Hmm, fair enough. We certainly don't want to have any AI problems... =/
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