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DeeZire Online > General Forums > General Discussions » have you heard of this RA2 exploit?

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Old 05-22-2008, 11:50 AM   #1 (permalink)
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Default have you heard of this RA2 exploit?

in RA2 and YR, if you give the AI teams multiple mcv's (say... 5), the ai will then start building 5 functioning buildings instead of the one it intended to?

for example, lets say the ai built it's base, then i give it 5 mcv's, then I take out their barracks, then they build 5 barracks to replace it, then their troops start coming from all 5 barracks. It works with war factories and base defense, and it works with however many mcv's you give them.

The exploit has many many implications and has been fun - works with most mods (cool ones are ones that have the ai build mcv's-saves much trouble)
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Old 06-28-2008, 12:58 AM   #2 (permalink)
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I've used this exploit to acheive huge ai armies, ai teams having multiple heroes, and huge nuclear chain reactions that cross the whole map.

I built a map where I started in a corner - well equipped and defended but very cramped- and gave a single ai team 11 MCV's, tons of room to grow (maximum possible that i know of), and infinite funds, and no obstructions till my defensive cliff. the ai built to the cliff with 11 of each building (22 if it wanted 2... etc) and all buildings functionong. It becomes very difficult to kill off this kind of enemy.

Incidently, I noticed that if you capture an ai building, then sell it, they cannot build there again. However, if that building explodes, then they can still build there. This acts as a way to seal an enemy into a (potentially shrinking) area.
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