I've used this exploit to acheive huge ai armies, ai teams having multiple heroes, and huge nuclear chain reactions that cross the whole map.
I built a map where I started in a corner - well equipped and defended but very cramped- and gave a single ai team 11 MCV's, tons of room to grow (maximum possible that i know of), and infinite funds, and no obstructions till my defensive cliff. the ai built to the cliff with 11 of each building (22 if it wanted 2... etc) and all buildings functionong. It becomes very difficult to kill off this kind of enemy.
Incidently, I noticed that if you capture an ai building, then sell it, they cannot build there again. However, if that building explodes, then they can still build there. This acts as a way to seal an enemy into a (potentially shrinking) area.
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