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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » That Tomahawk SuperWeapon.... Really could use help.

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-12-2003, 02:57 PM   #1 (permalink)
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Default That Tomahawk SuperWeapon.... Really could use help.

Im, back, and having trouble with that tomahawk superweapon.

After leaving it for a while, i tried it and foudn it doesnt work! Ive added teh OCL_Module tag to teh command cenetr to get it to work, but still it refuses to.

All i get is an invalid cursor and it refuses to fire. I could really use some help on this.
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Old 04-12-2003, 05:53 PM   #2 (permalink)
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Are you trying to tell me no one knows how to do this?
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Old 04-12-2003, 06:56 PM   #3 (permalink)
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i dunno but i would like to because my mod will also have a tomahawk missile as a superweapon
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Old 04-12-2003, 09:07 PM   #4 (permalink)
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you mean one like this...as in the American Cruise Missile Strike from Energy Mod v5.0, my mod.
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Old 04-12-2003, 10:59 PM   #5 (permalink)
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well no. i wanted something more like the nuke, devastating damage but little splash, so that it only destroyed the building that was targeted
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Old 04-13-2003, 01:00 AM   #6 (permalink)
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LT Zack Is yor Mod open for all use or are you still working on it?
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Old 04-13-2003, 01:50 AM   #7 (permalink)
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Im looking forward to your naval mod do you have an idea or a deadline of when your gonna finish it by?
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Old 04-13-2003, 01:56 AM   #8 (permalink)
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I thought I was the only one who could do naval so far
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Old 04-13-2003, 02:28 AM   #9 (permalink)
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I think there are several that have naval mods out. Some better then others
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Old 04-13-2003, 03:41 AM   #10 (permalink)
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Quote:
Originally Posted by Henford
I thought I was the only one who could do naval so far
lol
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