Ne1 got ne ideas bout why when i upgrade to black napalm the standard migs built at the Airfield and the Napalm Strike Migs don't have any weapons to fire, (missile pips don't appear for standard migs) napalm migs jus fly over
Code:
WeaponSet
Conditions = None
Weapon = PRIMARY NapalmMissileWeapon
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY BlackNapalmMissileWeapon
End
Code:
ObjectCreationList SUPERWEAPON_NapalmStrike
DeliverPayload
Transport = ChinaJetMIGNapalmStriker
FormationSize = 9
FormationSpacing = 35.0
StartAtPreferredHeight = Yes
StartAtMaxSpeed = Yes
MaxAttempts = 1
DropOffset = X:0 Y:0 Z:-10
DropDelay = 0
Payload = NapalmMissile 1
FireWeapon = Yes
DeliveryDistance = 300
WeaponConvergenceFactor = 1.0
DeliveryDecalRadius = 100
DeliveryDecal
Texture = SCCNapalmStrike_China
Style = SHADOW_ALPHA_DECAL
OpacityMin = 25%
OpacityMax = 50%
OpacityThrobTime = 500
Color = R:255 G:156 B:0 A:255
OnlyVisibleToOwningPlayer = Yes
End
End
End
it was workin for a while now it jus does this kinda strange really,
wud greatly appreciate ne ideas as its drivin me insane
(standard .ini's btw not Map)