I make it like this(i gave the superweapon to China),I deleted the ClusterMines(useless for me):
CommandSet.ini:
CommandSet ChinaCommandCenterCommandSet
1 = Command_ConstructChinaDozer
3 = Command_NapalmStrike
4 = Command_CarpetBomb
; 4 = Command_ClusterMines
...
End
CommandSet SpecialPowerShortcutChina
; 1 = Command_ClusterMinesFromCommandCenter
1 = Command_CarpetBombFromCommandCenter
2 = Command_ArtilleryBarrageFromCommandCenter
...
END
CommandButton.ini
CommandButton Command_CarpetBomb
Command = SPECIAL_POWER
SpecialPower = SuperweaponCarpetBomb
Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND
TextLabel = CONTROLBAR:CarpetBomb
ButtonImage = SSCarpetBomb
RadiusCursorType = CARPETBOMB
InvalidCursorName = GenericInvalid
ButtonBorderType = ACTION
DescriptLabel = CONTROLBAR:TooltipCarpetBomb
End
CommandButton Command_CarpetBombFromCommandCenter
Command = SPECIAL_POWER_FROM_COMMAND_CENTER
SpecialPower = SuperweaponCarpetBomb
Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND
TextLabel = OBJECT:CarpetBomb
ButtonImage = SSCarpetBomb
RadiusCursorType = CARPETBOMB
InvalidCursorName = GenericInvalid
;ButtonBorderType = ACTION DescriptLabel = CONTROLBAR:TooltipCarpetBomb
End
This works fine
