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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-16-2003, 11:16 AM   #1 (permalink)
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Default Problems With Carpet Bombing Shortcut?

I enabled carpet bombing now im trying to make it one of those shortcuts you've got along the right side of the screen. I can get the button up there but when I click on it I either get a invalid cursor or just nothing.

All I did to get it there was edit the commandset.ini file
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Old 04-16-2003, 03:01 PM   #2 (permalink)
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Default

you have to put the Superweapon in the CommandCenter of the Side that uses it so you should have this in that sides CommandCenter's Engineering params

Behavior = OCLSpecialPower ModuleTag_22
SpecialPowerTemplate = SuperweaponCarpetBomb
OCL = SUPERWEAPON_CarpetBomb
CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE
End
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Old 04-16-2003, 03:06 PM   #3 (permalink)
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Yeah, ive got that carpet bombing works but not from the shortcut menu.
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Old 04-16-2003, 03:13 PM   #4 (permalink)
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it should work the same from menu as all that menu does is activate it from the command center
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Old 04-16-2003, 03:37 PM   #5 (permalink)
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Default

Quote:
Originally Posted by Malc
Yeah, ive got that carpet bombing works but not from the shortcut menu.
I´ve added the carpet bomb as a science level 3 and added the shortcut button that works perfectly.

I did the code at the commandset.ini

at the bottom of the command bottom...
I deleted the spy dronefromcommandcenter
ad added the carpetbombfromcommandcenter

there ya go...
at least worked for me...
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Old 04-21-2003, 02:22 AM   #6 (permalink)
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Default

I make it like this(i gave the superweapon to China),I deleted the ClusterMines(useless for me):
CommandSet.ini:
CommandSet ChinaCommandCenterCommandSet
1 = Command_ConstructChinaDozer
3 = Command_NapalmStrike
4 = Command_CarpetBomb
; 4 = Command_ClusterMines
...
End

CommandSet SpecialPowerShortcutChina
; 1 = Command_ClusterMinesFromCommandCenter
1 = Command_CarpetBombFromCommandCenter
2 = Command_ArtilleryBarrageFromCommandCenter
...
END

CommandButton.ini
CommandButton Command_CarpetBomb
Command = SPECIAL_POWER
SpecialPower = SuperweaponCarpetBomb
Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND
TextLabel = CONTROLBAR:CarpetBomb
ButtonImage = SSCarpetBomb
RadiusCursorType = CARPETBOMB
InvalidCursorName = GenericInvalid
ButtonBorderType = ACTION
DescriptLabel = CONTROLBAR:TooltipCarpetBomb
End

CommandButton Command_CarpetBombFromCommandCenter
Command = SPECIAL_POWER_FROM_COMMAND_CENTER
SpecialPower = SuperweaponCarpetBomb
Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND
TextLabel = OBJECT:CarpetBomb
ButtonImage = SSCarpetBomb
RadiusCursorType = CARPETBOMB
InvalidCursorName = GenericInvalid
;ButtonBorderType = ACTION DescriptLabel = CONTROLBAR:TooltipCarpetBomb
End

This works fine
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Old 05-14-2003, 12:26 AM   #7 (permalink)
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Default

I want to add the Carpet Bomb SW to its proper owner, The USA, to get this working right will I have to replace something else for this SW?
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Old 05-14-2003, 02:28 AM   #8 (permalink)
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Default Shortcut button restrictions

You can have as many superweapons/generals abilities as you want, but you are restricted to 5 on-screen shortcut buttons (3 for GLA unless you have the modified .wnd file from this forum). At the bottom of CommandSet.ini there is the section for which abilities/supers are available this way. You must have the ability/superweapon enabled from the command centre to be able to use an on-screen shortcut button for it, as others have said. I've done this with carpet bombing for the USA in my mod and it works fine, I'm thinking of making it work in 3 levels like the A10 missile strike if I can (should work...).
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Old 05-15-2003, 06:49 AM   #9 (permalink)
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Default

If your trying to get it on the side like the A10 shortcut it will not work as the side bar is limited to only 5 working shortcuts.

It will show up but you cant acctivate it.

Its coded that way. The only thing you can do is remove one of the current types and replace it with the carpet bomb it should then work.


CH...
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Old 05-16-2003, 08:57 AM   #10 (permalink)
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Default Re: Shortcut button restrictions

Quote:
Originally Posted by Sponge
3 for GLA unless you have the modified .wnd file from this forum.
Well,where can i get it?Gimme a link,please.
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