Thanks for the help, but I guess the only one that could fix it was me .. I didn't export the bone objects as bones in RenX

So the game didn't recognize them..
And btw, why hasn't any tutorials mentioned this? That you need to select "Export As Bone" in RenX under W3D Tools?? And deselct "Export As Bone" on the Geometry...
But, now I want to add a MuzzleFX, how do I do this? I tried but it wasn't transparent, how do I make it transparent so I don't see a black muzzle?
Look it works ! I've finally figured out how the bones work !! WOHOO
