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Command and Conquer Editing
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Generals & Zero Hour Editing
» basic questions on AI
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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04-17-2003, 04:25 PM
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SpecialAirService
Senior Member
Join Date: Mar 2003
Location: Location Unconfirmed
Posts: 213
basic questions on AI
I ran a forum search before asking for this;
- is there a specific INI in the BIG files in which to modify enemy AI task forces and build rate?
04-17-2003, 04:33 PM
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Stone
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Join Date: Dec 2002
Location: Norway
Posts: 101
i think all AI info(or almost) is stored in a script file, don't remember name though
04-17-2003, 04:37 PM
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SpecialAirService
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Join Date: Mar 2003
Location: Location Unconfirmed
Posts: 213
Stone: would that be the
skirmish.scb
?
I was thinking that would be it, then I assumed it was stashed away in the BIG files.
[edit] can this (files with the *.SCB) be opened with a specialized program? it shows up as mainly gibberish text within notepad.
04-17-2003, 05:19 PM
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seebo
Junior Member
Join Date: Apr 2003
Location: USA
Posts: 13
You can specify team/buildings construction rate in aidata.ini.
Load up worldbuilder and edit the skirmishscripts.scb from there.
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