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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-18-2003, 09:19 AM   #1 (permalink)
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Default Help Wanted for cool mod!

Hi, 'Yall its ludoriuos. i've got this idea for a mod for genrals called CNC Genrals: Westward Expansion. Anyway I need your help.


- Skinners.
- Moddlers.
- Mappers.
- Modder.
- Graphic Artists/Digital Photographers.
- Voice talents.

I despratley need help!

Heres the story line:
After launching their nuke the GLA proceeds westward to claim their new land but uknown to them they didn't
hit the USA! They have to pss through Europe first though. When the Europeans see the GLA they call for the USA. Unfortunetly the USA dosen't send over a large enough force and it is decimated including Col. Burton. the usa then bases themselves in Mexico. enraged at the GLA's destruction the UK sends over their best field agent: Col. Morgan (played by Killakanz). Mean while China tries to take advantage of this and thinks they will sweep in from the south.

Heres a list of what the sides will get:

USA
Hover tank. an ampibious tank.
A/U: Move Over Water: 1,allows the tank tank move on water.

Mech. A walking humanoid robot.
A/U: Anthrax Immunity: passive.

Bio Soldier. A soldier in a biosuit.
A/U: Anthrax/Nuclear Immunity: passive.
Collect: Collects anthrax for later use.

Drone swarm. A swarm of drones without a master.
Abbilites/Upgades: Advanced Programming: 1 - 10, Adds 1 drone to the swarm.

Hovercraft. All garrisoned units heal and can shoot.
A/U: Move On Water: 1 Allows movement on water

Col. Morgan. the English Sucsessor of Col. burton.
A/U: Motolov Cocktail: 1, Switches to motolov cocktalis.
Commander Vehicle: 2, enters a vehicle like a pilot. but is then bought again. Follow My lead: 3, Shares his camoflage abbillity with all friendly units. Camoflage: Passive.

Ranger. dont worry your beloved ranger will still be ther.
A/U Sand Bag Wall: 4 build a garrisonable wall.
Clear Mines: Same as dozer's.

Battleship. Your classic battle ship.
A/U: Bombard: 1 Emptys all ammo on a concentrated spot.
SAM Upgrade: 2 Gives SAM sites on Deck.

Aircraft carrier. A naval verson of the air base
A/U Stategy Center's Strategys: can activate any of the stategy center's stategys. Superweapons: can activate a superweapon command center can. Airbase Upgrades can use any up grade the airbase can.

Costal Fortress. Th USA Naval building.
A/U Big Guns: 1, Allows Costal fortress to fire at naval units.
Aircraft Carrier: 2, biuld an Aircraft Carrier. Battle Ship: 1, Build a battle ship.

Seal. A naval Infantry.
A/U:C4: 1, Places C4 on target. Camoflageassive.

China

Mine Layer. Lays mines.
A/U: Lay Mines: 1, Lays Mines. Clear mines: 2, clears mines.

Motor Cycle. A super-fast scout unit.
A/U: Set Camera: 1, sets up a camera.

Dragon Chopper. A Chinese helicopter.
A/U: Naypalm spray: 1, Sprays napalm. Stealth: 2, Activeates camoflage. Extraction: Pics up target infantry unit and instantly returns to where the command was given.

Samurai. A unit highly traind in the martial arts.
A/U: Sneak Up: 1 stealths. Switch to Shuriken: 2, Activates range attack. Meditate: Gives 45 Percent attack and defense.

Submarine Bay. The Chinese Naval building.
A/U: Nuclear Sub. Builds a nuclear sub.

Nuclear Sub. A Nuclear Sub.
A/U: Lay mines: 1, Lays mines. Dive/Surface: Stealtsh/
Unstealths.

Raft. A small raft.
A/U: Sneak in: 1, enter enemy naval building eject held units then desorys building,

Propoganda center. The same old propaganda center.
A/U: Grenades: 1, gives grenades to motrcycle. Bayonet: 1, gives bayonet to Red Gaurd.

GLA

Bandit. A theif like unit.
A/U: Steal: 1, Enters a building and sells it:; profits go to bandit's owner. Costume: 2, turns into target infantry unit.

Airbase. The GLA air building.
A/U: Crop Sprayer: 1, builds a crop sprayer. Radar: 2, enables the minimap.

Crop Spayer. Attacks with anthrax.
A/U: Kamikaze: 1, Ejects a pilot then crashes into target.

Dock. The GLA naval building.
A/U Ferry: 1, build a ferry. Fishing boat. 2, build a fishing boat.

Ferry. Gla transport unit.
A/U: none

Fishing Boat. A small boat.
A/U: detonate: 1, same as terrorist.

Forklift. sets traps for GLA.
A/U: Lay Trap: 1. Sets a demo trap.

Demo Trap. Same old demo trap.
A/U: Antharx/Demolishon: 1, swithes to demo/anthrax charge.

Remember Y'all
this is your chance to go down as one of the genrals greats!
Thats it! Post you'r comments/suggestions here and if you want to help also post it here or e-mail Massumma10@aol.com

Ill get some concept art up soon. (stupid MS paint)
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Old 04-18-2003, 09:53 AM   #2 (permalink)
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GAAHHHH not another one! this forum is becoming a mod recruiter! This is an editing forum! recruit mods somewhere else!
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Old 04-18-2003, 10:30 AM   #3 (permalink)
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LOL, might have been cool if it was even halfway original, but as it is...
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Old 04-18-2003, 01:27 PM   #4 (permalink)
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Quote:
Originally Posted by Tebrey
LOL, might have been cool if it was even halfway original, but as it is...
All the mods that will be created now wont be original there are too many mod teams for anythin to be original :lol:
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Old 04-18-2003, 04:39 PM   #5 (permalink)
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does someboby even have a naval yard does work?
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Old 04-18-2003, 04:52 PM   #6 (permalink)
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Quote:
Originally Posted by OllBollen
GAAHHHH not another one! this forum is becoming a mod recruiter! This is an editing forum! recruit mods somewhere else!
The GE-Nex forum has a 'mods' sub-forum for this sort of thing.
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Old 04-18-2003, 07:16 PM   #7 (permalink)
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does someboby even have a naval yard that does work
sorry for the repeat first time didnt sound right
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Old 04-18-2003, 07:39 PM   #8 (permalink)
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You CAN make one work by playing with the model and placement of the bones and the geometry. you have to be careful when placing it though.
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Old 04-18-2003, 09:06 PM   #9 (permalink)
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lol,Detail nice advertiseing.
But I am not currently doing anything and my uh.. Résumé is that I can (poorly,Can't make bones) Model,INI Edit and I am in fact a graphic artist..But not a photographer.
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