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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » EMP Pulse Bomb..how to trigger immediately ?

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-20-2003, 12:08 PM   #1 (permalink)
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Default EMP Pulse Bomb..how to trigger immediately ?

Hi Peepz,
i am currently working on a new SW, it is based on the EMP Pulse Bomb.
My problem is following :
How do i tell the game that i want it to happen immediately wihtout delay ?
I mean, it takes a bit time til the aircraft which drops the bomb arrives. But I want it not to appear and i don't need a bomb at all, i just want that friggin animation....

Any help here ?
Thx
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Old 04-20-2003, 02:03 PM   #2 (permalink)
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it would be pretty easy to do....
take the terror cell code, and instead of spawning terrorists, make it spawn an object.

Make the object un-attackabel, un-selectable, and modelless. then after 1 millisecond, get the object to die and ondeath it should create the same object that the EMP pulse bomb creates.
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Old 04-20-2003, 02:25 PM   #3 (permalink)
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Alternative: use the code from the Spy drone, which creates the drone right above the target, and then simply chnage it to spawn this bomb/rocket of yours. That way, it will appear over the target, fall down and explode when it hits the ground.

At least, that's what logic and experience tells me - I haven't actually tried it in-game.
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