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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-22-2003, 06:10 PM   #1 (permalink)
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Default RENX HELP

Ok guys, I'm trying...really.

I ran Renx. I am trying to follow Tebrey Tutorial on modding infantry. I click open script and link it to the W3D - Gmax converter. But...I don't see this 'import' button or the choice to 'use external skeleton'.


What am I doing wrong? :S
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Old 04-22-2003, 06:47 PM   #2 (permalink)
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Hey,

do you have the w3d importer?

Here are some goodies:

http://online.deezire.net/modules.ph...iewtopic&t=801
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Old 04-22-2003, 06:52 PM   #3 (permalink)
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I d/led the 1.06 W3D Importer for Gmax. I'm not sure if I'm just not using it right or not....
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Old 04-22-2003, 06:58 PM   #4 (permalink)
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okay, did you put it in the renx scripts folder?

all of the parts except renx-wme go into the startup folder inside the scripts folder

when you open renx, go over to the hammer on the far right side (utilities)

click on maxscript under that (last thing)

once you do that you should see a little window (scroll down) that says w3d -> gmax importer

select that and scroll down

you will see the load w3d object button there
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