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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-26-2003, 12:26 AM   #1 (permalink)
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Default New Unit(i dont know name i just modelled)

Ok i moddeled this for a the world crisis team leader but it just doesnt look right. there is something completely wrong looking and i cant seem to figure it out, i think its the proportion in length but im not completely sure. Any suggestions would be greatly appreciated. SOMETHING LOOKS WRONG
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Old 04-26-2003, 12:42 AM   #2 (permalink)
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too wide. also the body does something odd in the front underneath.

what was wrong with the original?
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Old 04-26-2003, 12:50 AM   #3 (permalink)
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yeah, it's far too wide. That and the turret itself needs to be longer.
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Old 04-26-2003, 01:00 AM   #4 (permalink)
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Thanks guys for the input i changed it a bit tell me if it looks more like the original. I dont know why they dont just use the original he said it was concept are or something he asked me to do it so i did it for him
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Old 04-26-2003, 01:07 AM   #5 (permalink)
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much better, still think it looks odd under the front, but much better.

You part of the WC project?
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Old 04-26-2003, 01:09 AM   #6 (permalink)
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Ya i heard your gonna help em out. Very kind of you tebrey like you have always been. Ya i admit under the middle front panel its weird im gonna change that, to many polys like 40 just for that object. maybe just make a basic slanted square or something.
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Old 04-26-2003, 02:49 AM   #7 (permalink)
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Yeah looks better I seem to have entered this threat a bit late
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Old 04-26-2003, 04:47 AM   #8 (permalink)
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It looks pretty good, really futuristic, and if you look at the skin you notice nothing of the 'weird thing' under the front .
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Old 04-26-2003, 05:16 AM   #9 (permalink)
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its because that model is a model for sale ... obviosuly didnt wanna pay anything, so remodelled it
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Old 04-26-2003, 11:00 PM   #10 (permalink)
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ah that would explain why he had me model it... dont wanna pay money
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