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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-03-2003, 05:36 PM   #31 (permalink)
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the MAUS!!!!!!! kick a@$.
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Old 05-03-2003, 06:09 PM   #32 (permalink)
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hehe, yea...nothing like tanks that move slow as hell but can take down at least 10 shermans w/ ease
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Old 05-03-2003, 07:49 PM   #33 (permalink)
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Quote:
Originally Posted by smurfbizkit
hehe, yea...nothing like tanks that move slow as hell but can take down at least 10 shermans w/ ease
If the real rating for Tiger I versus Sherman is already 6 to 1, then the Maus with its 128mm PAK gun would certainly do better then 10...
Then again, it probably costed 7 or 8 times more then a sherman too..
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Old 05-03-2003, 11:54 PM   #34 (permalink)
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Wow, another game to make me obsessed with WWII all over again.

Even tho it IS a mod.
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Old 05-04-2003, 06:03 AM   #35 (permalink)
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the Tiger's perfect! I love it, but I think the swastika flag is kinda out of place, I mean the early, mid, and late productions of the Tigers didn't have a swastika on it, but heck, who cares? I still love it! Keep it up! Put some zimmerit coat on it!
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Old 05-04-2003, 01:25 PM   #36 (permalink)
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That was won gdam big tank...makes my blockade tank look like a kiddy toy...Man, id like 2 see a shot of that vs a few overlords.....that would kik major arse.
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Old 05-04-2003, 01:34 PM   #37 (permalink)
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They looks awesome. and that one skinned tank was incredible.
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Old 05-04-2003, 01:53 PM   #38 (permalink)
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Proclone, what did you use to get those tank renders?
thanks
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Old 05-04-2003, 01:54 PM   #39 (permalink)
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Maya and lighting skillz
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