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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-28-2003, 10:39 AM   #1 (permalink)
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Default Mental jam

Hmmm what to document... what to document...

Nothing is coming to mind right now.. anyone have any ideas?
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Old 04-28-2003, 11:12 AM   #2 (permalink)
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I heard you found out how animated threads work..
This is one of those special graphical things that might be very useful to know more about it, no?
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Old 04-28-2003, 11:15 AM   #3 (permalink)
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Already wrote a tutorial on it though...

I could see doing something about the other Vertex Materials but they're all documented in the RenX instructions (though poorly)
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