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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-30-2003, 12:33 AM   #1 (permalink)
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Default Orca Question

Ok...I d/led the Orca mod that changes the comanche to the orca.

But...I don't want to lose the comanche skin, and I'd like to add the Orca to a new faction.

I pointed the faction unit info on the new orca unit to the orca model. However, when I build one, it's invisible. Any suggestions?
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Old 04-30-2003, 12:38 AM   #2 (permalink)
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w3d names are stored inside the file. The w3d of the orca holds the name comanche right?

You need to import the model into renx and export it under the new name.
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Old 04-30-2003, 06:56 AM   #3 (permalink)
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Alright, that worked, the model appears now.


But...when it moves (or even just hovers) it has a line that connects it to its shadow on the ground. Do you know how I would go about correcting this?
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