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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-02-2003, 08:31 PM   #1 (permalink)
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Default Moving Control Bar

Well I have been trying to move the control bar to the right, but then I got this problem, there is still a black block in the bottom. It is not there when you toggle the control bar down ... I wonder how could I make it disappear even when the sidebar is not hidden.

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Old 05-02-2003, 09:00 PM   #2 (permalink)
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Heh I was editing with the h.a.c.k. mod installed.
The main thing that is making the control bar wnd hard to edit is the large amount of objects and sub-parents. I have excerpted the wnd file's simple structure here. No idea what for, perhaps could save you half an hour reading the wnd file though.
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Old 05-03-2003, 03:52 AM   #3 (permalink)
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Just disable the hide button Its not like you could toggle it in previous games
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Old 05-03-2003, 03:59 AM   #4 (permalink)
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Um, yea, I could disable the hide button, but the black space appears when the command bar is not hidden.. I don't think the black will be gone when the hide button is hidden?
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Old 05-05-2003, 11:10 PM   #5 (permalink)
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I don't think I will ever know how to get rid of that black block. I was thinking it would be some marker object, but I think I have hidden most of the suspicious objects in control bar. wnd anyways. Since this doesn't happen when the control bar is hidden, I was thinking if we could let you start with a hidden bar by default and move the other stuff up so that you can still use them when hidden. However it seems like that the control bar resizer ini does nothing at all :|
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Old 05-06-2003, 02:48 AM   #6 (permalink)
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The question is of the black area is only a superimposed thing (background bitmap) or if it is part of the playscreen area.

It would be logical not to calculated the players field under the UI interface. It would be a waste of cpu resources, so...if the playscreen has a fixed area, then I fear there is little to be changed as this is probably defined in the core code.
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