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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-04-2003, 11:41 AM   #11 (permalink)
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Join Date: Feb 2003
Location: Australia
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Holy Crap thats what I should be doing Thats an awesome Idea If I make all my textures in 512x512 I can easily scale them down appropraitley, I like the way u think

You can't Save a DDS unless it is 64x64, 128x128, 256x256 and so on, 256x128 for eg. won't save...
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