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Generals & Zero Hour Editing
» Grant Science
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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05-03-2003, 09:59 PM
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guyee
Senior Member
Join Date: Mar 2003
Location: USA
Posts: 452
Grant Science
Has anyone successfully managed to get a building/unit to grant a science?
So that when the unit is built, a science is granted??
05-04-2003, 05:19 AM
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Stone
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Join Date: Dec 2002
Location: Norway
Posts: 101
why would you want this?
cant you just use that building/unit as required building/unit ffor what you want, or if you want a superweapon to appear on the side, look in the ini files, at the bottom, one of the command ones.
05-04-2003, 11:27 AM
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guyee
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Join Date: Mar 2003
Location: USA
Posts: 452
well i want that building/unit to be a pre-requisite for a science. And you can't use objects as pre-requisites for sciences.
So i want it to do something that it would be built, then grant a science, and then you can purchase the other science
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