Unkown AI Stealth abilities revealed.
Heyguys check this out..I posted this in several forums so that the word can get out to map makers.
I told Cannis about one of these items already but another just popped up.
First off have you ever played a skirmish game and wondered why the AI didn't capture any tech buildings? Thats because if the tech building isn't in the CombatZone the script is ignored. So if your using the stock AI make sure their in the Combat Zone or they are stealthed from the AI.
Have ever ever played a skirmish game with two or more AI's in FFA and wondered why the no one ever attacked a technical unless it was inside your base area? They aren't listed in the Object lists! Well hell RV, thats really bad. Now what the hell is an object list? Let me tell you. The AI uses object lists that are created by the script writers to define what is a tank, aircraft, anti-air vehicle, etc etc. If it isn't in the list then it has to be scripted uniquely. The AI uses generalizations in scripting, this means unless your squad of tanks is directly attacked by TWO or more techies it just keeps on trucking and waves to the technical driver. It means your comanches just fly right on by. It means your migs don't give a shit. Pretty cool huh?
BTW my AI fixes this little problem.........
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